Sage Genesis
First Post
I think there's a bit of a missed opportunity here by not giving the kobolds a lair with lair actions of its own. They seem to have given lair actions exclusively to big, legendary monsters. But the trap-savvy kobolds would have been a perfect candidate for such a thing, representing all their traps and tricks. A pulled lever here, a pressure plate there, and the whole cavern becomes a deathtrap.
Mind you, I'm not talking about giving a lair to one kobold chieftan, I'm talking about the lair as a communal trait of the tribe as a whole.
As it stands, it seems kobolds will need to make do with the traps found in the DMG. And those will probably be neat and all but they're nothing special. Any goblin, human, or orc might have dug a pit trap or set a snare. But a lair with its own, kobold-specific effects... now that would've been unique and memorable. Or at least something to separate them from goblins.
Mind you, I'm not talking about giving a lair to one kobold chieftan, I'm talking about the lair as a communal trait of the tribe as a whole.
As it stands, it seems kobolds will need to make do with the traps found in the DMG. And those will probably be neat and all but they're nothing special. Any goblin, human, or orc might have dug a pit trap or set a snare. But a lair with its own, kobold-specific effects... now that would've been unique and memorable. Or at least something to separate them from goblins.