Sigdel
First Post
So I'm running my PC's through KotS and they have this habit of full-out resting a bit much. Just through the first level alone the have camped out three times already. But they have done it in a smart fashion. Locked secure rooms and such. Because of this resting, they have not felt the need to go back to town, thus they have not triggered interlude three. Not wanting them to think that the can rest whenever they feel like it, I decided to try and combine three encounters into a ambush on the PC's. The encounters are: interlude three, area 4 (minus balgron and the gob warrior in his room. Explanation below) and the graveyard exterior encounter from the Shadows of Kalarel side trek in dragon.
My logic goes like this, Ninaran got tired of waiting for the PC's to head back to town and decided to take her undead minions and attack them in the keep. On her way back to the keep, she runs into Maw. Those two kids decide that their combined forces will wipe the floor with those pesky heroes. When they get back to the keep, Ninaran scouts the inside and finds the goblins that the heroes avoided fighting but locked in that area. ( In a stroke of genius, the PC's snuck in to area 4, took out the warrior gob and subdued Balgron. After some interrogation they decided not to fight the other gobs and instead just locked the door leading to area 4 from area 2 from the outside and disabled the secret door in balgrons room.) after she kills some gobs to prove that she is serious, Ninaran get them to participate in the ambush. Now all the parties are set and they just need to bide their time...
Planned ambush is going to take place in area 5. the reason why I chose area 5 are that the last game ended with the PC's resting in area 7 after usuing some diplomancey on Sir Keegan and that the traps wont bother the enemies one bit.
How I hope it will play out is like this. The pc's head towards lvl 2 of the keep but start getting shot at by the decrepit skeletons. When they try and engage the Skeletons the run right in to the zombie rotters. Not too long after they engage the zombies the door from area 1 bursts open and Ninaran leading the goblins and zombie hounds attempts to flank or get behind the pc's.
Running the numbers it looks like they will be facing this:
Area 4's roster:
4 goblin warriors
6 goblin cutters
xp total: 550
Interlude 3:
12 decrepit Skeletons
2 gravehound Zombies
Ninaran
Xp total: 775
Graveyard Exterior:
18 zombie rotters
Maw
Xp total: 834
For a grand total of: 2159xp for an encounter.
Do you think that this is too much for a party of 6 lvl 2 pc's and Splug from area 2 to deal with?
The party make up is this: Paladin, Cleric, Warlord, Rogue, Ranger, and Wizard.
My logic goes like this, Ninaran got tired of waiting for the PC's to head back to town and decided to take her undead minions and attack them in the keep. On her way back to the keep, she runs into Maw. Those two kids decide that their combined forces will wipe the floor with those pesky heroes. When they get back to the keep, Ninaran scouts the inside and finds the goblins that the heroes avoided fighting but locked in that area. ( In a stroke of genius, the PC's snuck in to area 4, took out the warrior gob and subdued Balgron. After some interrogation they decided not to fight the other gobs and instead just locked the door leading to area 4 from area 2 from the outside and disabled the secret door in balgrons room.) after she kills some gobs to prove that she is serious, Ninaran get them to participate in the ambush. Now all the parties are set and they just need to bide their time...
Planned ambush is going to take place in area 5. the reason why I chose area 5 are that the last game ended with the PC's resting in area 7 after usuing some diplomancey on Sir Keegan and that the traps wont bother the enemies one bit.
How I hope it will play out is like this. The pc's head towards lvl 2 of the keep but start getting shot at by the decrepit skeletons. When they try and engage the Skeletons the run right in to the zombie rotters. Not too long after they engage the zombies the door from area 1 bursts open and Ninaran leading the goblins and zombie hounds attempts to flank or get behind the pc's.
Running the numbers it looks like they will be facing this:
Area 4's roster:
4 goblin warriors
6 goblin cutters
xp total: 550
Interlude 3:
12 decrepit Skeletons
2 gravehound Zombies
Ninaran
Xp total: 775
Graveyard Exterior:
18 zombie rotters
Maw
Xp total: 834
For a grand total of: 2159xp for an encounter.
Do you think that this is too much for a party of 6 lvl 2 pc's and Splug from area 2 to deal with?
The party make up is this: Paladin, Cleric, Warlord, Rogue, Ranger, and Wizard.