Siberys
Adventurer
I'm pleased to announce Kraken Eye's first product, Esoterica: Grafted!
Grafted are not born. They are created. But few come into being willingly. Whether an innocent lifted off the streets, a criminal condemned to torture, or an insane mage that took his experiments a half-step too far, the grafted are forever marked as outsiders. Their mortal flash fused with metal, the grafted must find their way in a world where a grafted's blades signify all that is pariah. This six-page booklet includes rules for playing a grafted in the 4th Edition Dungeons and Dragons Roleplaying Game. Herein, you will find;
• How to become a Grafted, a being who has had metal fused with their mortal flesh.
• Information regarding roleplaying a Grafted.
• Feats and paragon paths for Grafted Characters.
• Emblems, a new form of magic item that bestow enchantments on natural weapons.

Grafted are not born. They are created. But few come into being willingly. Whether an innocent lifted off the streets, a criminal condemned to torture, or an insane mage that took his experiments a half-step too far, the grafted are forever marked as outsiders. Their mortal flash fused with metal, the grafted must find their way in a world where a grafted's blades signify all that is pariah. This six-page booklet includes rules for playing a grafted in the 4th Edition Dungeons and Dragons Roleplaying Game. Herein, you will find;
• How to become a Grafted, a being who has had metal fused with their mortal flesh.
• Information regarding roleplaying a Grafted.
• Feats and paragon paths for Grafted Characters.
• Emblems, a new form of magic item that bestow enchantments on natural weapons.
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