(KS) Add a touch of history to your RPGs with Archive

Tristan Zimmerman has just launched Archive on Kickstarter. It’s a generic sourcebook for RPGs supplying you “80 locations, landscapes, NOCs and events ripped from history, and ways to use them to spice up your game”.

Tristan Zimmerman has just launched Archive on Kickstarter. It’s a generic sourcebook for RPGs supplying you “80 locations, landscapes, NOCs and events ripped from history, and ways to use them to spice up your game”.


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Archive is a collection of adventure sites, NPCs, and events ripped right out of history and perfect for your campaign. It’s a 265-page book with 80 subjects. All have everything you need to make them come alive at your table: sights, smells, history, local color, and even plot hooks and ideas to help you make them yours.

Need a villain? Throw your PCs against Ching Shih, the notorious pirate queen, presented with the tactics and schemes she used to wreak havoc across coastal China! Need a random encounter during travel? Recreate the 1861 encounter of the French corvette Alecton with a dying giant squid, and the social consequences that followed. Need an adventure site? Why not Fort Jefferson, complete with real historical secrets for your PCs to uncover?

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Archive is the sequel to a book we successfully Kickstarted five years ago: The GM’s Real-World Reference. We were humbled by the overwhelmingly positive response to the first book, and we’re excited to create a sequel with all-new topics, higher production values, and a physical product. Just like the first book, Archive is designed to help you easily find the perfect plot, site, or NPC for tonight’s game, but it’s also fun to just crack open and read as a history book.

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Archive: Historical People, Places, and Events for RPGs is running on Kickstarter until Monday 5th June.
 

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