Don Incognito
First Post
Well, that's kind of the point, isn't it? Puts them well out of reach for the PCs.
Tactical warlords are awesome. Completely.
That said, I played around with a tiefling bard in the Character Builder using the preview info on the bard, and it looks really cool. And the idea of having 18s in Charisma and Int, leading from afar with shield and wand, hindering enemies as well as aiding allies, having superfantastic skills, and being able to effectively multiclass into warlock AND wizard is very appealing.
I know, but what's the point? My powers of choice are: Wolf pack's tactics, Commander's strike, Warlord's favor, Lead the attack. All powers that rely almost exclusively on your allies. So you want them to hit as likely as possible. Which means I'll want to flank, or set up a flank, practically all the time. So if I'm not benefitting from reach, doesn't it serve me better to have a shield and five more hit points? I think I'll go sword and shield. (If I get in a group with a double-wielding ranger...I don't even want to imagine the average damage).
Btw, reach does get its advantages, but quite later on, when you have access to paragon paths that give you threatening reach in one way or another. And reach in general is good anyway. Bu a tactical warlord's job is to give bonus to the more damaging allies' attacks. And flaning is too easy and good to skip. IMHO.