Three_Haligonians
First Post
Hey all,
Maybe I missed it somewhere but has their ever been a declaration of what the Level Adjustment for the various Half-Golems in the MMII would be? (taking into consideration the 3.5 update they received).
I'd like to play a half-stone golem for an up coming campaign but I'm unsure as to what the template is worth level wise. My initial thought was +4 but then I considered the magic immunity it would receive so I bumped it to +8 but then I considered the fact that magic immunity would negate any beneficial spells as well, including healing magic, so I compromised to +6.
What are your thoughts? I saw someone has re-done the template over in house rules but I'm really keen on it as is. As a side note, what kind of things should I look out for, or strive to remember when playing such a character?
But mostly, what LA does the half-stone golem template clock in as for you?
J from Three Haligonians
Maybe I missed it somewhere but has their ever been a declaration of what the Level Adjustment for the various Half-Golems in the MMII would be? (taking into consideration the 3.5 update they received).
I'd like to play a half-stone golem for an up coming campaign but I'm unsure as to what the template is worth level wise. My initial thought was +4 but then I considered the magic immunity it would receive so I bumped it to +8 but then I considered the fact that magic immunity would negate any beneficial spells as well, including healing magic, so I compromised to +6.
What are your thoughts? I saw someone has re-done the template over in house rules but I'm really keen on it as is. As a side note, what kind of things should I look out for, or strive to remember when playing such a character?
But mostly, what LA does the half-stone golem template clock in as for you?
J from Three Haligonians