Monster Manual Previews Reveal New Empyrean, Half Dragon, Cyclops, and Animal Lords

Several D&D-themed YouTube channels have released new previews about new or revised monsters found in the 2025 Monster Manual. Over the course of this week, Dungeon Dad, d4: D&D Deep Dive, Pack Tactics, and the Dungeon Dudes all posted videos featuring previews of specific monsters from the 2025 Monster Manual, showcasing several new monsters or updated ones. Included in the previews were a handful of new cyclops statblocks, updated empyrean statblocks (including a lesser empyrean iota), a revised half-dragon that also showcases a new look for the draconic creature, and new Animal Lord statblocks, which bring back the iconic celestial creatures for 5th edition.

The videos are embedded below, but some highlights for those who don't want to watch the full videos:

Half-Dragons:

Screenshot 2025-01-12 at 10.55.25 AM.png


Half-dragons were redesigned and now look like monsters instead of dragonborns. Instead of providing a template for converting creatures to half-dragons, there is now a more generalized statblock that gives them claw attacks and a breath weapon attack with a damage type that varies based on what dragon spawned it. The new half-dragon statblock gives it a CR of 5, which matches the Red Half-Dragon veteran, although the new Half-Dragon hits much harder. For instance, the new half-dragon deals an average of 29 points of damage when using its multiattack action (compared to 20 points of damage in the old Monster Manual) and its breath weapon deals an additional d6 of damage although the save DC is now 14 instead of 15.

Cyclops:

Screenshot 2025-01-12 at 11.07.50 AM.png


The 2014 Monster Manual had a singular basic Cyclops statblock, while the 2025 Monster Manual has two new Cyclops statblocks. The first is a Cyclops Sentry, which appears to be an equivalent to the Cyclops seen in the 2014 statblock. The Cyclops Sentry has a CR of 6, but hits less hard (33 points of damage per round when attacking with its club versus 39 points of damage in the 2014 Monster Manual). However, the Cyclops Sentry's club attack now knocks a creature prone on a hit automatically. Additionally, the Cyclops Sentry has a Limited Foresight reaction that also allows it to give a creature attacking it disadvantage on that attack roll, while simultaneously giving the Cyclops advantage on attacks it makes on that creature until the end of the next turn. The reaction is rechargeable.

The new Cyclops Oracle has a CR of 10, and has a Radiant Strike melee attack that deals 3D6+10 Radiant damage on a hit, a Flash of Light ranged attack that deals 2D6+10 Radiant damage on a hit and imposes disadvantage on attacks. It also has the ability to cast several divination spells and can use a Portent reaction to functionally grant advantage on a d20 test made by the cyclops or an ally.

Empyreans:​

Screenshot 2025-01-12 at 11.20.24 AM.png


Empyreans now have two statblocks in the Monster Manual, including a new Empyrean Iota that has a CR of 1 and basically are the stray thoughts of gods made manifest. The Empyrean proper still has a CR of 23, but now has more HP and has a Sacred Weapon attack that deals Force damage (instead of bludgeoning damage as in the 2014 Monster Manual) and the target can choose whether to be stunned or take additional Force damage. The Empyrean's legendary actions also received an upgrade with a new "Shockwave of Glory" option that has an area of effect and knocks surrounding creatures prone while also taking Force damage on a failed Constitution save.

Animal Lords:

Screenshot 2025-01-12 at 11.29.25 AM.png


Animal Lords are new to 5E (although they've appeared in past versions of D&D) and are powerful Celestials that originated in the Beastlands. There are three Animal Lord variants in the Monster Manual - Forager, Hunter, or Sage. All three Animal Lord variants are CR 20 creatures, but have different effects when using its passive Lordly Presence ability and Animal Spirit attack. For example, an Animal Lord Forager's Lordly Presence causes those around it to be Charmed and Incapacitated when failing a Wisdom saving throw, while the Hunter's Lordly Presence causes those around it to be Frightened.

The full videos for the creatures can be seen below:




 

log in or register to remove this ad

Christian Hoffer

Christian Hoffer



So whats the other half of the Half-Dragon?

and does the MM artist have a tatoo obsession?

also "The Empyrean ..has a Sacred Weapon ...and the target can choose whether to be stunned or take additional Force damage?"

really the target chooses the effect they suffer? - interesting approach
 


I love the idea of the Iota

Yeah me as well, it's just so versatile, it cam be autonomic functions of a God, it can be repressed thoughts/desires/memories of a God, a minor expression of a God's will, a God's response to a prayer, or something produced from the corpse of a dead God when creatures go poking around their corpose, maybe in rare cases created by full Empyreans, or created in a failed attempt at apotheosis. Maybe even a powerful Clerics/Paladin spell could draw one forth from their God.

Which means their personalities and forms and goals & functions could be anything.
 




also "The Empyrean ..has a Sacred Weapon ...and the target can choose whether to be stunned or take additional Force damage?"
It's a reversal of FLEE, MORTALS with the Legendary Resistances of its high CR dragons: except in this case, now the PCs have to make the choice.

I like it a lot and I'm hoping MORE 5E monsters get something like this. Not all of them, mind ya, but maybe some of the heavier hitters.
 

Trending content

Related Articles

Remove ads

Trending content

Remove ads

Top