Monster Manual Previews Reveal New Empyrean, Half Dragon, Cyclops, and Animal Lords

Several D&D-themed YouTube channels have released new previews about new or revised monsters found in the 2025 Monster Manual. Over the course of this week, Dungeon Dad, d4: D&D Deep Dive, Pack Tactics, and the Dungeon Dudes all posted videos featuring previews of specific monsters from the 2025 Monster Manual, showcasing several new monsters or updated ones. Included in the previews were a handful of new cyclops statblocks, updated empyrean statblocks (including a lesser empyrean iota), a revised half-dragon that also showcases a new look for the draconic creature, and new Animal Lord statblocks, which bring back the iconic celestial creatures for 5th edition.

The videos are embedded below, but some highlights for those who don't want to watch the full videos:

Half-Dragons:

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Half-dragons were redesigned and now look like monsters instead of dragonborns. Instead of providing a template for converting creatures to half-dragons, there is now a more generalized statblock that gives them claw attacks and a breath weapon attack with a damage type that varies based on what dragon spawned it. The new half-dragon statblock gives it a CR of 5, which matches the Red Half-Dragon veteran, although the new Half-Dragon hits much harder. For instance, the new half-dragon deals an average of 29 points of damage when using its multiattack action (compared to 20 points of damage in the old Monster Manual) and its breath weapon deals an additional d6 of damage although the save DC is now 14 instead of 15.

Cyclops:

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The 2014 Monster Manual had a singular basic Cyclops statblock, while the 2025 Monster Manual has two new Cyclops statblocks. The first is a Cyclops Sentry, which appears to be an equivalent to the Cyclops seen in the 2014 statblock. The Cyclops Sentry has a CR of 6, but hits less hard (33 points of damage per round when attacking with its club versus 39 points of damage in the 2014 Monster Manual). However, the Cyclops Sentry's club attack now knocks a creature prone on a hit automatically. Additionally, the Cyclops Sentry has a Limited Foresight reaction that also allows it to give a creature attacking it disadvantage on that attack roll, while simultaneously giving the Cyclops advantage on attacks it makes on that creature until the end of the next turn. The reaction is rechargeable.

The new Cyclops Oracle has a CR of 10, and has a Radiant Strike melee attack that deals 3D6+10 Radiant damage on a hit, a Flash of Light ranged attack that deals 2D6+10 Radiant damage on a hit and imposes disadvantage on attacks. It also has the ability to cast several divination spells and can use a Portent reaction to functionally grant advantage on a d20 test made by the cyclops or an ally.

Empyreans:​

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Empyreans now have two statblocks in the Monster Manual, including a new Empyrean Iota that has a CR of 1 and basically are the stray thoughts of gods made manifest. The Empyrean proper still has a CR of 23, but now has more HP and has a Sacred Weapon attack that deals Force damage (instead of bludgeoning damage as in the 2014 Monster Manual) and the target can choose whether to be stunned or take additional Force damage. The Empyrean's legendary actions also received an upgrade with a new "Shockwave of Glory" option that has an area of effect and knocks surrounding creatures prone while also taking Force damage on a failed Constitution save.

Animal Lords:

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Animal Lords are new to 5E (although they've appeared in past versions of D&D) and are powerful Celestials that originated in the Beastlands. There are three Animal Lord variants in the Monster Manual - Forager, Hunter, or Sage. All three Animal Lord variants are CR 20 creatures, but have different effects when using its passive Lordly Presence ability and Animal Spirit attack. For example, an Animal Lord Forager's Lordly Presence causes those around it to be Charmed and Incapacitated when failing a Wisdom saving throw, while the Hunter's Lordly Presence causes those around it to be Frightened.

The full videos for the creatures can be seen below:




 

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Christian Hoffer

Christian Hoffer


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I dont know enough about cyclops lore to know if precognition for cyclops started with Krull or they built on a bigger myth?
In Greek mythology they were more magical smiths and builders, creators of Zeus’ lightning bolts, Hades helmet, and Poseidon’s trident. Also they are the builders of the Mycenaean fortifications that awed the later Greeks. i don’t know of any myth about prophecy. I wonder if Krull’s trading an eye for prophecy is inspired by the Norse myth about Odin. But this has got me wanting to create Cyclops with magical weapon focuses.
 


also "The Empyrean ..has a Sacred Weapon ...and the target can choose whether to be stunned or take additional Force damage?"

really the target chooses the effect they suffer? - interesting approach
This seems odd to me and seems to give players another advantage over the DM. I don't think I'll be giving the players this option and just choose myself as the DM what effect it has on the PC.
 


I like the look of the Half Dragon, for sure makes it more distinct from the Dragonborn.


From looking at the ability that is not the case in my opinion.
I don't ever recall players having the option to determine what type of damage their characters take in any edition of the game up until now. So, it makes me wonder what the designers reasoning behind this is. Guess we'll have to wait and see how prevalent options like this are in the new MM.
 


Considering I have always used Dragonborn minis as Half-Dragons, I guess now I will use these new Half-Dragons as Draconians maybe? I dunno why they made them more bestial looking - they are pretty intelligent.
I see WotC took a page from Paizo's book with the Cyclopes, adding the whole "fallen ancient empire" lore bit? Interesting stuff, I do like the designs.
Glad we are getting Animal Lords again, and they can finally get a mini! I always liked their concept.
Can't say I like the Empyrean designs, the old Titan-style ones looked closer to the greek demigods they represented. These look like they are from Final Fantasy, or WoW...

Not fond of the look for the new half dragons. To me, these will always be Half-Deagins in DND.
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^Legacy of The Dragon is a great 3pp material.
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Icewind Dale was an anomaly, it basically depicted the two miniboss Half-Dragons as Succubi or Cambions. Half-Dragons never had fully human faces in D&D. There were some capable of shapeshifting, and those took on fully human forms to go unnoticed, but in their natural forms, they were a hybrid of Humanoid and Dragon.
I cannot begin to explain how much I hate the whole anime-style "Human with horns and wings and a tail" anime "Dragons". It feels like an insult to anything Draconic. And especially, they really just look like traditional Demons/Devils from mythology, and not like Dragons.
 

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