Monster Manual Previews Reveal New Empyrean, Half Dragon, Cyclops, and Animal Lords

Several D&D-themed YouTube channels have released new previews about new or revised monsters found in the 2025 Monster Manual. Over the course of this week, Dungeon Dad, d4: D&D Deep Dive, Pack Tactics, and the Dungeon Dudes all posted videos featuring previews of specific monsters from the 2025 Monster Manual, showcasing several new monsters or updated ones. Included in the previews were a handful of new cyclops statblocks, updated empyrean statblocks (including a lesser empyrean iota), a revised half-dragon that also showcases a new look for the draconic creature, and new Animal Lord statblocks, which bring back the iconic celestial creatures for 5th edition.

The videos are embedded below, but some highlights for those who don't want to watch the full videos:

Half-Dragons:

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Half-dragons were redesigned and now look like monsters instead of dragonborns. Instead of providing a template for converting creatures to half-dragons, there is now a more generalized statblock that gives them claw attacks and a breath weapon attack with a damage type that varies based on what dragon spawned it. The new half-dragon statblock gives it a CR of 5, which matches the Red Half-Dragon veteran, although the new Half-Dragon hits much harder. For instance, the new half-dragon deals an average of 29 points of damage when using its multiattack action (compared to 20 points of damage in the old Monster Manual) and its breath weapon deals an additional d6 of damage although the save DC is now 14 instead of 15.

Cyclops:

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The 2014 Monster Manual had a singular basic Cyclops statblock, while the 2025 Monster Manual has two new Cyclops statblocks. The first is a Cyclops Sentry, which appears to be an equivalent to the Cyclops seen in the 2014 statblock. The Cyclops Sentry has a CR of 6, but hits less hard (33 points of damage per round when attacking with its club versus 39 points of damage in the 2014 Monster Manual). However, the Cyclops Sentry's club attack now knocks a creature prone on a hit automatically. Additionally, the Cyclops Sentry has a Limited Foresight reaction that also allows it to give a creature attacking it disadvantage on that attack roll, while simultaneously giving the Cyclops advantage on attacks it makes on that creature until the end of the next turn. The reaction is rechargeable.

The new Cyclops Oracle has a CR of 10, and has a Radiant Strike melee attack that deals 3D6+10 Radiant damage on a hit, a Flash of Light ranged attack that deals 2D6+10 Radiant damage on a hit and imposes disadvantage on attacks. It also has the ability to cast several divination spells and can use a Portent reaction to functionally grant advantage on a d20 test made by the cyclops or an ally.

Empyreans:​

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Empyreans now have two statblocks in the Monster Manual, including a new Empyrean Iota that has a CR of 1 and basically are the stray thoughts of gods made manifest. The Empyrean proper still has a CR of 23, but now has more HP and has a Sacred Weapon attack that deals Force damage (instead of bludgeoning damage as in the 2014 Monster Manual) and the target can choose whether to be stunned or take additional Force damage. The Empyrean's legendary actions also received an upgrade with a new "Shockwave of Glory" option that has an area of effect and knocks surrounding creatures prone while also taking Force damage on a failed Constitution save.

Animal Lords:

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Animal Lords are new to 5E (although they've appeared in past versions of D&D) and are powerful Celestials that originated in the Beastlands. There are three Animal Lord variants in the Monster Manual - Forager, Hunter, or Sage. All three Animal Lord variants are CR 20 creatures, but have different effects when using its passive Lordly Presence ability and Animal Spirit attack. For example, an Animal Lord Forager's Lordly Presence causes those around it to be Charmed and Incapacitated when failing a Wisdom saving throw, while the Hunter's Lordly Presence causes those around it to be Frightened.

The full videos for the creatures can be seen below:




 

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Christian Hoffer

Christian Hoffer

For the record, I am not against status conditions that hamper PCs. My views have relaxed because there's almost always a way to counter / remove those conditions by another PC, or NPC hireling.

If the players aren't helping their helpless colleagues... there's a deeper issue, really.
 

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My point was that once a player checks out because they've done nothing for half hour, its most likely a case of the DM losing control of the game, keeping it on track or the ability to keep everyone engaged. Or the player pouting after a round or two hoping the squeaky wheel gets the grease. Either way, it's a bigger problem than just a condition coming into play.
You are correct. In hindsight, as an insurance policy, I always have at least one NPC follower tagging along for just this reason; to do the supportive actions that the other players might not consider.
 

This talk about skipped player turns reminded me of that one time I told playres with stunned, paralyzed or otherwise out of commission PCs to spend their turn using the Help action as "flashback advice" to another character.

The flashback could have been the PC sharing advice or knowledge to the other, or just be a scene in which they emboldened, supported or interacted with them in some meaningful way that would give them a momentary boost.

It was actually pretty fun, although some players couldn't think of anything at all or didn't like being put on the spot to make up a brief anecdote in front of the other players. Oh well.
I really like this idea - give the players something to do on turns they are stunned so they don't turn off to the game altogether.
 

In Greek mythology they were more magical smiths and builders, creators of Zeus’ lightning bolts, Hades helmet, and Poseidon’s trident. Also they are the builders of the Mycenaean fortifications that awed the later Greeks. i don’t know of any myth about prophecy. I wonder if Krull’s trading an eye for prophecy is inspired by the Norse myth about Odin. But this has got me wanting to create Cyclops with magical weapon focuses.
IIRC; cyclops always had a magic eye. And like Odin of Norse mythology, they traded one eye with Hades to gain the ability to “see” their own death. Also, the cyclops having only one eye is a metaphor for their narrow view of the world.

Hades, the god of the underworld, made a deal once with the Cyclopes. He gave them the ability to foresee the day of their demise in exchange for one of their eyes.”
 

IIRC; cyclops always had a magic eye. And like Odin of Norse mythology, they traded one eye with Hades to gain the ability to “see” their own death. Also, the cyclops having only one eye is a metaphor for their narrow view of the world.

Hades, the god of the underworld, made a deal once with the Cyclopes. He gave them the ability to foresee the day of their demise in exchange for one of their eyes.”
Plus there was a funny scene in Terry Gilliam’s Baron Munchausen film where we see Vulcan arguing with his Cyclops employees about wages and benefits.
 

IIRC; cyclops always had a magic eye. And like Odin of Norse mythology, they traded one eye with Hades to gain the ability to “see” their own death. Also, the cyclops having only one eye is a metaphor for their narrow view of the world.

Hades, the god of the underworld, made a deal once with the Cyclopes. He gave them the ability to foresee the day of their demise in exchange for one of their eyes.”
I'm not sure where you are getting that from, since the cyclopes were from an earlier generation than Hades (being the children of Uranus and Gaea, as was Cronus, the father of Hades), and they were immediately imprisoned by Uranus upon birth due to their monstrous appearance.
 

I'm not sure where you are getting that from, since the cyclopes were from an earlier generation than Hades (being the children of Uranus and Gaea, as was Cronus, the father of Hades), and they were immediately imprisoned by Uranus upon birth due to their monstrous appearance.
I am not familiar with it either, but most Greek myths have more than one telling written down and of course many more that were told in RL by the people that lived it and we know little to nothing about!
 
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I'm not sure where you are getting that from, since the cyclopes were from an earlier generation than Hades (being the children of Uranus and Gaea, as was Cronus, the father of Hades), and they were immediately imprisoned by Uranus upon birth due to their monstrous appearance.

I am not familiar with it either, but most Greek myths have more than one telling written down and of course many more that were told in RL by the people that lived it.

I did a search and couldn't find anything, but my google fu might be weak.
 



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