Laffs: Mike Stackpole on 3E, ca 1999


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There are several things that neither Mr. Stackpole nor anyone else could have known, that Peter and Ryan DID know:

-The so-called "Skaff effect", Skaff Elias' theory that Evergreen products (the core books) sell the best of any product, and that there should be a system that drives it. The Skaff Effect, and the theory of Network Externalities, is what the OGL and d20 STL was based on, according to Ryan Dancey.

-The playtesting. The 1000+ playtesters that WotC relied upon for 3E helped the design process like nothing before it. I'm not sure a major RPG company had ever TRIED playtesting on that scale before 1998-1999. It kept insular design theorists from holding complete sway over the design process. Anyone remember the "playtest notes" from 2000 about everything from Magic Missile to Paladins?

-The customer surveys. Those documents told more about the habits of average players than any previous surveys - the funny thing is, there really were very few initiatives in the RPG industry before that one simple survey that told a company where more buyers were. They found out that there were 2.5 million people who played at least once a month, how they played, that when they left D&D they usually left RPG's althogether, that the majority of players were brought in by word of mouth, and many things we now understand but just 5 years ago took our answers for granted, and had incorrectly.
 


man that is a riot. i love stuff like this.

thanks hong,

you are a credit to this community. keep up the good work my fine upstanding young man. :D
 


rounser said:
Not saying you're necessarily wrong, but...

How do you know that the Open Gaming movement has sold WotC more books than if it didn't exist?
How do you know if it hasn't sold WotC less books than if it didn't exist?

I don't. Consider my statement a theory or hypothesis.
 

RangerWickett said:
Well, I asked God, and he told me that in alternate reality 31,234,567,371,632,917,419,034,302,655,010, in which Peter Adkison and Ryan Dancey were arrested for the murder of 'that damned snoop Noah,' D&D 3e sold very poorly. This, however, God attributes to the lack of Eric Noah's 3rd Edition D&D News Page, not to the lack of the OGL.
Bwah-ha-ha-hahaha!

...wipes tears from eyes...

Now THAT is funny.
 

Well, I asked God, and he told me that in alternate reality 31,234,567,371,632,917,419,034,302,655,010, in which Peter Adkison and Ryan Dancey were arrested for the murder of 'that damned snoop Noah,' D&D 3e sold very poorly. This, however, God attributes to the lack of Eric Noah's 3rd Edition D&D News Page, not to the lack of the OGL.

And they would have gotten away with it, too, if it wasn't for that darn Morrus!
 

Even more ironic than this article's championing of now-dead companies, at least for me, is the reasons they are championed: FASA's refusal to let the Battletech universe sit still for 10 minutes was what eventually caused me to stop playing the game.

But yeah, in 1999 I was pretty sure 3e was going to be a godwaful mess, too, so while I can laugh at this, it's a laugh of relief way, rather than vindication :)
 

Capellan said:
But yeah, in 1999 I was pretty sure 3e was going to be a godwaful mess, too, so while I can laugh at this, it's a laugh of relief way, rather than vindication :)

Yeah, even though his predictions were pretty off-target, I give him credit for being willing to go on record with them. He just wrote what many in the community were saying at the time. Glad to see he was (mostly) wrong.
 

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