While playing:
1E - I worked at a job where I had a 2.5 hour break. I had heard some guys were playing and was mad I was missing it. I showed up on my break to find out they were in the middle of a battle and needed help. I pulled out one of the few characters I had and the DM placed him in the battle. In front of the dragon. Right before he breathed. I was ash. I picked up my stuff and left, going back to work to hang out, after having been there maybe five minutes.
d6 Star Wars - Not a death but close. I am playing a Jedi and after a little background playing (we did some role playing when the GM left, which was often) we started to play. We are trying to stop some smugglers. There are eight of us playing. We go into the hanger and the smugglers appear, starting combat. The only smuggler that wins initiative shoots at my Jedi and incapicitates him! I don't think he made it but I don't remember.
While GMing:
I alternate feeling bad about this. Like other GMs here, I have many players, even after I tell them that some times the best course is to run away, who think that I won't throw anything at them that they can't handle. In DMing FR, I always make anything with the Zhentarim very tough to play them as I think they should be played. The group manages to kill a group of them but then finds the secret cache. I didn't expect them to find it and forgot they found it because of a spell their gods, i.e. me as DM, had given to them. They thought it was for them. They try and open it and a death spell of some kind goes off, killing three of them. The rest are cocky and think that's it and try and open it again when the second death spell goes off, killing two more. There is one big fighter left. He hacks at the chest with his axe, wanting to know what was in there. On top of the treasure was a mirror of entrapment, that when he finished bashing the chest open, he blatantly looked into the chest and saw it. TPK.
Good discussion! Thanks!
Have a good one! Take care!
edg