[LANAI] The Rod of Seven Parts: Into the Crucible


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"Well, truth be told, which be good policy among companions and the like, not to bend words or pass fallicies, I've a lack of more interesting persuits, interests, hobbies, pasttimes, or appointments. I've seen forest and dale, city and town, and I'd like to see something new. Time to trade a tavern for a cavern as I see!"
 

Mazzel shows everyone to three large trunks in another room containing lengths of rope, climbing gear, mining picks, and other miscellaneous odds and ends. "Help yourselves. Root around if you like and take what you need with you. We've plenty of this kind of thing laying about, so no need to be shy."

Those who look in the trunks see a couple of spare backpacks, a bedroll, caltrops, numerous candles, a 10 foot length of chain, a crowbar, flint and steel, a grappling hook, a hammer, a common lamp, two hooded lanterns, one bullseye lantern, manacles, numerous pints of oil for the lamps, two miner's picks, a collapsible 10 foot pole, three 50 foot lengths of silk rope, a bundle of 10 torches, a whetstone, two empty waterskins, six tindertwigs, a climber's kit, and a jar of mushrooms.

After everyone has helped themselves to anything they might need, Mazzel leads everyone outside. Even filtered through the deep green of bough and limb, the yellow sunlight of the late afternoon is strong and Mazzel blinks after being underground. With Thisbe out front and Fognewtin and Dungeddin in tow, Mazzel leads everyone on a half hour trek through the woods on the citadel grounds. Every now and then, glimpses of the old keep's crenellations flash into view when the trees thin. Mazzle favors a cunningly hidden path through the woods, at times doubling back or circling around. Regardless of direction, the citadel seems to be nearly always to the group's right, hulking above all while continuing an ancient vigilance. As the party treks past a grove of wizened old oaks, Mazzel falls silent and nervously eyes the trees. After a spell of walking, Mazzel stops by a rock outcropping well north of his hidey hole and points to a crag about 20 feet up. "There's a cave up there that goes way, way back. That's the place he wanted me to show you." The climb looks steep but there are natural hand and footholds in the rock.
 

Phud : Male Half-Orc Sorcerer 1

When the group had climbed down into the hole, Phud had followed. Once inside he took up a position at the edge of the chamber with his arms crossed and Bird upon his shoulder. Bouncing the only thing he knew how to do, so bouncing he did. But with nothing bad happening he just stood there.

When the group was lead into the other room with the equipment, Phud dutifully packs up everything into the two backpacks and shoulders both packs. "Phud and Bird ready to go!" Then he follows the group out to the crag.
 

Rowan can only smile in surprise as the massive half-orc fills the packs with kit and hoists them both over his shoulders. The halfling was certain that just one of those packs would crush him under its weight. "We'll be well equipped at any rate," he says out loud, quite happy to let Phud carry the gear.
 

Rhys shrugs to himself.

"I suppose I do not have anything better to do after all. At least not until Vaja puts her bar back together."

He follows the gnomes to their stash and retrieves a lantern and some oil, ready for whatever lies beneath.

"Without darkness there is no light . . . without light. . . I would stub my toes."
 

"Well said, my friend," says Rowan, nodding at Rhys. "It dawns on me that I've used some of my arcane power for the day already. If there are aggressive fishfolk to deal with, perhaps it would be best to explore these caves after I've had a chance to rest and study?" The halfing looks around, examining the area. "We could camp right here, and get an early start on the 'morrow."
 

Arden also silently applauds Phud's choice to carry the gear. After the latest comment, she pipes up, "Did Arquestan leave any sort of timeline with the cryptic instructions?"
 

Mazzel pipes up. "Yer welcome back in our hole, if ye like. These woods're dangerous at night. If the hour trek there an' back isn't to your liking and camping's the ticket, then I recommend you climb up into the cave. Safer there, even with the odd creature rolling out from the dark below, than to sleep here on the forest floor."
 

Mazzel shakes his head no at Arden. "That man don't operate on time, I swear. It's like he don't even recognize that time exists. To answer your question more directly, no he didn't say nothing 'bout time."
 

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