[LANAI] The Rod of Seven Parts: Into the Crucible

With everyone in agreement, Wyleck leads the way out the back of the Golden Cockatrice toward Citadel Teglund and the Old City Forest inside the citadel's nearly 50-foot-high old stone walls. A relic of the city that harkens back to ancient times and has long stood abandoned and unused, the Citadel's upper bailey can be seen from nearly any location inside Teggest's outer city walls.

Wyleck first leads the way through the Warehouse District, the area of the city in which the Cockatrice is home ported. Located along the southern wall of the city and adjacent the Tegyrn River, the Warehouse District is home to large buildings devoted to storing the goods, wares, and merchandice of those merchants and guildhouses who call Teggest home. The district is notoriously well-guarded by the River Lord's Guard, even at night. As is by now well known to the party members, days in the Warehouse District are a dusty jumble of wagons, crates, and all manner of folk busy with commerce. The companions attract little attention on their east- and northward march toward Overtegyrn Byway and the Guild District adjacent to the Citadel.

The Guild District houses all manner of Teggest's guild houses, both grand and insubstantial. Located twixt the Plaza of Gold where the city's wealthiest members parade in a perpetual day and night showcase of their finery, and the Old Wall of Citadel Teglund, the Guild District is nearly the heart of the city, full of bustle at all hours.

From Nickleby Bar at the southernmost section of the city's outer protective wall, Overtegyrn Byway leads directly to and past both the Guild District and the western border of the Plaza of Gold. An open space diamond in shape, the Plaza is bordered on all four sides by grass (a rarity in cramped Teggest), small fruit-bearing trees, benches, and minute suites of table and chairs. The square itself is inlaid with red brick paving stone imported from Daroln. A font in the center of the Plaza sprays water from a statue of Michel Edain, the founder of ancient Edaesmyd. The stomping ground of Teggest's nobility and of those associated with the finer pursuits of life (music, art, epicurean delights, theatre, shopping, and the like), the Plaza of Gold is the place in Teggest to see and to be seen.

The ancient throne of Michel Edaesmyd now long since abandoned, Citadel Teglund is a massive stone castle, only its upper bailey visible from the streets of Teggest. While the lower bailey is below eyesight, at least to the layperson, rumor has it that a forest has overgrown the grounds twixt the castle's curtain wall and the old palisade surrounding the lower bailey. The Citadel rests upon a natural motte and has resisted sinking into the earth due to the striated rock beneath the structure's foundation; the rock of the motte is visible from the castle's front gatekeep and barbicans on the east side of the city. The curtain wall itself is a masterpiece of fortified defense. Easily as tall as the nearby rafters of the Temple of Stone, the citadel's outer wall is made of granite blocks, each the size of a small wagon. A series of watch towers connects each segment of the outer bailey wall, with room atop for armed soldiers to defend the keep not only through arrow slits, but also an overhanging merlon which itself is latticed with murder holes and machiolations. Additional curtain wall defenses include a series of brattices and hoardings, all meant to keep invading armies from sapping the wall or otherwise undermine the wall's integrity.

Odd that the folk of the city so little discuss that which looms so large through nearly every window of every residence and shop. The few who now speak of the citadel do so under their breath and mutter of haunted things that waft and wander at night through not only the empty halls of the keep, but also the forest beyond.

The Old City Forest, Wyleck knows, is home to any number of interesting creatures, natural and unnatural.
 

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Phud : Male Half-Orc Sorcerer 1

The battle at last complete, Phud looks around for his bosses. Seeing Vaja, he moves to her side and clears his throat. "What me do now?" Meanwhile, Bird flies down from his perch above on the rafter and lands on his usual perch, Phud's shoulder.
 

The chaos of the afternoon catches up to Vaja and she barks at the half-orc bouncer. "Get the hell out of the bar, that's what, you dumb oaf!" The girl turns away from Phud and started to stalk off, but stops. The set of her shoulders sagging with defeat, Vaja turns around and says, "I'm sorry, Phud. It's been a long day, and likely to get longer. Frane and I will be busy cleaning up the mess in the Cockatrice and then I expect an investigation later this evening or early tomorrow. I don't know when we'll be able to re-open. If the Guard decides to be tricky about this, it might be a while." Vaja pats Phud on the back. Looking up at the massive half-orc, Vaja offers, "Why don't you go with the others? They'll look after you until I can send word to you that we need you back at the Cockatrice."
 

Rowan follows quietly along after Wyleck, his eyes darting back and forth here and there at the sight sof the city. As a newcomer to Teggest, the halfling knows little about the city and its geography...or its history for that matter. Still, no sense in not learning what he can while he stays within its boundaries. With such thoughts on his mind, Rowan pays especial attention to the things along their path, committing each landmark to memory.
 

Rhys scratches idly at his chin as he stands at the back door, considering his options. As he hears the outburst from Vaja, he turns back to Phud and gestures to the bouncer.

"Come along Phud. I think they're all going to the forest, Bird would probably like that. If we hurry we can catch up with them."

Phud in tow, Rhys hurries back out the door to join the train of others as they head off through the streets towards the forest.
 

Outside, gathering storm clouds knit across the sky and threaten to break the heat of the day. Though it may well rain by the evening hours, for now the afternoon is humid, the air rank with moisture and dead with mugginess.
 

Rhys stands uncomfortably in his armor, sweating in the afternoon's sun and damp. He looks around at the curious collection of bar patrons now standing around in the forest awaiting nothing in particular.

"Well, here we are."
 


Arden clears her throat and pulls herself up to her tallest. "Well, we've got to figure out what the deal is with this wand, and why this dog is so interested in it. Maybe it isn't really a dog?"
 

The yellow dog, who followed Arden through the city and into the citadel grounds, wags its tail at Arden.

Under the eaves of bough and branch inside the citadel grounds, everyone gathered hears soft footfalls land on the forest's thick undergrowth. The sounds come from south and slightly east, then stop.
 

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