Last Stand of the Dorinthians (Chapter 2 - Illusions)

Deuce Traveler said:
Rix
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You find in the sack 35 platinum pieces, 12 gold pieces, a dull iron ring that may be worth a gold piece, and a scroll that looks to have magical writing on it.
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[sblock=DM]Weee! Coinage. Any luck on finding a place to pick up masterwork thieves tools? A locksmith or trapsmith perhaps?[/sblock]
 

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"These could be useful..." says Alexander as he picks up a pair of daggers, slashing the air, and testing the grip of their handle before storing them, one in his boot and the other at the belt, at his back.

"Rix?" Alexander turns around "Just keep your eyes on him" and stops a second, like considering his words before adding "He's proven of high value for Fair Creek... And that's what interests him, how much they are disposed to pay for him."

Father Ravil suggested I should let him be when I presented him my doubts... I'm doubting less, am I getting my smell dulled? or did I catch a wrong scent the first time?

"Who knows what's breeding in his skull... that he is a crafty lizardkin, he is"

Then he departs, coincidentially the same way Rix did. He'll see where the kobold wanders off to, but won't try to make his presence hidden, he'll just have him on line of sight.
And should Rix realize, he'll join him, and ask if he won't profit -he uses that word- from the gnomes' offered equipment.
 
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If Rix realizes Alexander is trailing him, which is more than likely, he spins about looking the half-orc in the eye from four feet below. "Don't follow me, I've got business to attend to and I don't need your eyes crawling on me the entire time. Go play with the elf or the Baron, or maybe send up a few prayers to the Huntress, maybe she'll save these obnoxious big-nosed rats." He gestures around at the gnomish community and storms away, obviously upset and wanting to be alone.
 

OOC: The gnomes have quality smiths who will create and sell you whatever you need for the price listed in the PHB. Feel free to purchase whatever you want. Item identification and other magical services will have to be haggled with through Horacios Tanastigan and his apprentices, however.

IC: Rix would not have notice Alexander following him (I rolled a tie, but Alexander has a better hide and move silently than Rix's spot), except that Alexander specifically stated he wasn't trying to hide (which negated the purpose of my rolling). Rix turns towards Alexander and gives him a harsh number of words.

OOC: So just so you know, Alexander does have a slight advantage if he ever wants to sneak up on Rix.
 
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Kel greets Dartis Kalnian with indifference Why am I doing this? he thinks to himself as introductions are made Huntress guide my steps. I hope that I am interpreting your wishes correcty

As soon as he is able Kel heals Alexander "I hear you speaking in reverant terms about a Huntress" the elf says pointedly "Tell me of her. Who is this person?" he asks as his healing magic infuses the half orc It can't be The Huntress he thinks to himself Surely she is not worshipped by those with orc blood, they are anathema to her"

Kel gives a nod of thanks at the offer of equipment from the gnomes but doesn't take any thing from the pile.

OOC: Apologies for the delay
 

Silas thanks the gnomes and takes his leave from his companions going to the library.

OOC: I need an answer on whether Silas will be able to pen some scrolls or not... And how many spells you will allow on a single scroll.
 

Deuce Traveler said:
OOC: The gnomes have quality smiths who will create and sell you whatever you need for the price listed in the PHB. Feel free to purchase whatever you want. Item identification and other magical services will have to be haggled with through Horacios Tanastigan and his apprentices, however.

IC: Rix would not have notice Alexander following him (I rolled a tie, but Alexander has a better hide and move silently than Rix's spot), except that Alexander specifically stated he wasn't trying to hide (which negated the purpose of my rolling). Rix turns towards Alexander and gives him a harsh number of words.

OOC: So just so you know, Alexander does have a slight advantage if he ever wants to sneak up on Rix.

OOC: If Rix really didn't want to be bothered, he'd Hide and Move Silently and probably not be seen at all.
 

@ Kel:
Alexander looks at the elf and smiles... warmly for the first time... This of smiling is getting to be a habit "Thanks for the mending".
"The Huntress, The Lady of the Lake who gives guidance through the eternal cycle; she who took me under her wing and taught me to survive" Alexander stands up from his seat before the fire "She who presents everyone with the world and allows them to thread their own path"
"She who's enemies corruptors of the eternal cycle and desecrators of the shrine of Seven Trees will be hunted and brought down!" Noting he is getting enthusiastic... he doesn't care "Artemis' wolves' breath on their neck while they are face down on the ground will be the last thing they feel..."

"...I'm one of such wolves... that's why I joined the Dorinthians"

And he stands there, waiting for Kel's reaction.

@ Rix:
He's still Rix... this night... I'll let him be
 
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GlassEye said:
Silas thanks the gnomes and takes his leave from his companions going to the library.

OOC: I need an answer on whether Silas will be able to pen some scrolls or not... And how many spells you will allow on a single scroll.

OOC: Yes, you may pen one spell on each of the gnomish scrolls, since they use smaller material here. First level spells with first level caster levels will take twelve hours to create, while first level spells with second level caster levels will take a day to complete. Technically, I should only allow a scroll a day, but I don't mind fiddling with that rule. Prices (both in XP and gold) will be as listed in the DMG and PHB. Treat all needed materials as there, but you will have to pay the price to use their components.
 

After two days of uneventful relaxation, the party feels once again healthy enough to take to the road. Harindan Loughphray greets Alexander at first, "Alexander, good to see you looking well again. We still have received no word about the current state of your people, but I did send Phly as a messenger to describe your adventures, and your amazing infiltration in order to recover the totem staff. If your team is ready, I will begin."

"Thankfully you brought back the totem staff and we've noticed a lack of coordinated effort by the goblins to our southeast. Unfortunately, we still have not discovered who has been supplying them. But, we have found something that has truly disturbed us. Our scouts have located the tunnels that are being used as the headquarters of the kobold forces. What's truly odd, is the behavior of the kobolds that were observed from a distance. First, there seems to be a number of kobold tribes working together in that area. Kobolds from opposing tribes normally have trouble cooperating if not feeling outright hostility for one another. Second, the kobolds seemed well disciplined, standing like rocks while at guard posts. Whatever charismatic leader was able to unite these tribes and train these kobolds must be a power that is a great threat to us. The Dragon Eye tribe is definitely keeping the others in line. For 100gp each, find out how they are influencing the other kobolds and shut down their operation for another 100gp each."

OOC: Go ahead and declare any last minute actions that your character performed before leaving the gnome tunnels of Loughphray. This includes items bought, things identified, last minute greetings, scrolls scribed, etc. Remember to adjust your gold, inventory, xp, ammunition, and spells prepared on your character sheets.
 

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