Rix goes across first, then ensures the rope is secured properly on the other side. It
begins to come loose after Silas comes across, but with Rix's help, the rope is tied
strongly against the middle of a large tree. The rest of the group comes across
afterwards, Alexander guarding the rear.
The party flees further up a nearby hill, stopping in time to look down and see a couple of
worgs with goblin riders sniffing at the bank they had just left. With another howl the
worgs are led by their riders in a fruitless search for a way to cross. Happily, the party
is able to continue, and arrives at the gnome hills without further incident.
(Everyone except Lira earns 600 XP (500 normal, 100 each extra for role-playing) and 100 gp. Please let me know any other actions you are taking between this mission and the next).
A few other Dorinthians have made a home out of one of the chambers inside the gnome
tunnels. With some reluctance, Lira decides that it is better for her to leave the party
and report the group's progress to the elven kingdom. Dartis Kalnian, an experienced
warrior and member of Dorinth's royal family, steps from your camp and volunteers to add
his combat expertise to your group (feel free to introduce yourselves).
The goblin totem staff was supposed to be a goblin artifact capable of causing the sun to
disappear, earthquakes to be felt, and death magic to destroy its enemies. As Horacios
Tanastigan, the gnomish expert on enchantments, discovers, this staff's magic was actually
a fake. A wand of darkness was hidden in the shaft of a normal staff and was
activated with a command word. It would seem that the staff was a faked copy of the
artifact and that the wand simulated one of the legendary items' effects. This allowed the
shaman to claim leadership of the tribes. Horacios' chuckle disappears as he explains
these facts and seems to be disturbed by what they mean. He expresses a doubt that a goblin shaman could have created such a thing. Horacios hand the wand back to Alexander, then throws the now-worthless staff away.
OOC: Please feel free to make dialogue with one another. We'll move to the kobold tunnels
on Monday. Good job getting away. I'm surprised no one used the staff's darkness affect
during the escape, though. Also, feel free to buy any needed equipment using the price
guide under the PHB. Though they are having a large border problem with kobolds and
goblins, the loss of population has kept the inflation down.