Last Stand of the Dorinthians (Chapter 2 - Illusions)

Seeing Kel draw his bow, Dartis looks at his sword, and sheathes it. Drawing his more familiar bow as well. He leaves the buckler in place however, as he too nocks and arrow and draws the bowstring to his cheek.
 

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Silas grips his staff and moves inside with the others. His brow knits in thought as he sees the dried stuff on the floor. With a glance to the door that leads deeper into the lair Silas kneels to investigate the substance thinking it might be blood.
 

Rix creeps slowly forward probing each step lightly, trained eyes darting left and right, ceiling and floor. He'll advance upon the barracaded door, ever wary of traps, particularly so here as he knows his kin well. The barracade is on this side, keeping something in not us out.

He'll listen at the door for any sounds.

OOC: Search +15, Listen +5
 

Rix discovers a trap close to the front of the door. It was set under a fragile floor tile, which was meant to break if a heavy weight was pressed on top of it, like from a humanoid. A tanglefoot bag would then activate and wrap the victim in order to disable him. There are also indications that an alarm would have sounded. Rix is able to remove the tanglefoot bag, but is unable to deactivate what he believes to be an alarm. Instead, he has the party avoid the spot as they walk by.

Finding no traps on the door, Rix has Dartis and Alexander remove the heavy bar from the door, picks the lock, and opens it for the party.

The smell of death wafts upwards, almost causing you to gag. A large number of small, gnawed bones are strewn throughout the tunnel now visible before you. It descends in a gentle slope downward with a 10 foot wide passage. As you notice claw marks marring the other side of the door that Rix has just opened you hear a growl in the distance. It would seem that whatever had been barred in before is now aware of your presence.

OOC: Damn, and I thought I was going to get you with that trap... :) "They'll never think of checking the ground before the door..."
 
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Alexander also draws his bow and knocks an arrow... moves foward and peers intently into the darkness, ready to loose the arrow onto whatever comes up the slope.
 

A lanky, tall creature runs at you from the hallway, but arrows from Dartis, Alexander, and Kel all impact the creature. With a howl, it runs backwards and then out of sight, but not before you watch as it tears an arrow from its shoulder and you see the wound heal. It's a troll.
 

Rix darts back towards the exit, he'd rather not tangle with such a nasty creature. "Quick, the door."

OOC: Retreat and Hide +11/Move Silently +9
 

"No, forward. Unless we wish to find another entrance. We saw the other group exit here, it must lead further in" advises Dartis
 

"Unless there is a secret entrance in here somewhere" Kel says his eyes sweeping the walls of the room "Let's barricade the door, have a look around and then, if we don't find another entrance, try this way again?"
 

"I think it may be more prudent to leave the door open with you, Alexander and I guarding it with drawn bows as our cleaver little friend Rix, looks for any other doors. I would want to se any danger coming and drive it away rather than have it sneak up and waiting for us unawares." says Dartis drawing another arrow.
 

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