Mynex said:
Hey! Wait a second! You didn't say anything about the new spiffy image of the main screeen!!!! *evil grin*
Sorry -- you'll have to wait for the review. Must say I prefer it to the Athach. Who puts an Athach on a title screen!
Good thing help is getting some help. Right now it reminds me of Microsoft help -- which isn't a compliment.
What four products do you use for preparing adventures?
Right now:
For detailed character creation & editing (anything that results in a full character sheet): HeroForge.
For NPC generation & classed monsters: Jamis's Buck's NPC Generator (available here on EN World).
For generic monster stat blocks: A custom text file with compiled stat blocks from the SRD (just cut/paste).
For random treasures (used seldom): Jamis Buck's Treasure generator.
I've a dragon generator, too, but don't use it often.
ETools definitely replaces the last three tools listed above. It doesn't handle random multi-classed NPCs, which is a strength of JB's NPC generator, but it does generate equipment and include that in the stat block (which JB doesn't), so ETools has a slight edge there.
As for character creation, I haven't decided what I prefer yet. Heroforge is nice in that you can do the entire character at once over many, many levels, still keeping each level separate in case you need to make a change. ETools has more features than HF, but they take more effort to use, and the ability to go back and make changes isn't there in many cases.
I need to go check out a recent version of PCGen, too -- the last version I played with was 2.8 (I think?), and I had a lot of issues with that version, but I know they've made a lot of changes and improvements since then.
'Course, I'm fairly familiar with VB and programming Excel macros, so hacking Heroforge is pretty easy, which probably explains my preference for it. You can modify a lot of data in ETools fairly easily (though some of the material is hard coded).