Le Redoutable's Catchall Threads

eqv in between senses and dnd stats :o

Wisdom ===> Mental
Dexterity ===> Aim ( Sight )
Charisma ===> Perfumes ( Smell )
Constitution ===> Swallowing, ( Digestive Facilities )
Intelligence ===> Understanding ( Hearing )
Strength ===> to hit ( Touch )

one might tell, to aim and to hit are close relatives, which would speak as a Strength x Dexterity sub-ability :)
 

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Ad&d Regeneration based on Constitution
25 1/turn
24 1/2 turns
23 1/3 turns
22 1/4 turns
21 1/5 turns
20 1/hour
19 1/2 hours
18 1/4 hours
17 1/8 hours
16-9 1/day
8 1/2 days
7 1/3 days
6 1/4 days
5 1/5 days
4 1/6 days
3 1/ week
 


a small update :

Toughness vs Might/Prestige
Speed vs Ease of move ( Manoeuvrability ) , or Free Action
Energy, or Cauldrons
Practical sense ( ? ) vs Creativity
Talent vs Truth
Finder vs Diplomatics
 

from the six worlds of Buddhism,

world 1 : people from Hell ( Devils, LE )
world 2 : they want your brain ! ( Undeads, NE )
world 3 : wild beasts ( Demons, CE )

:)
 

a ( clever ) idea for xp management :
you gain xp by dividing your xp revenue with your age ( like in )
1 360
2 180
3 120
4 90
5 72
6 60
7 51.43
8 45
9 40
10 36

...
 

what //r ( parallel rules ) are about :

say you begin with 1x1;
next stepis 1x2;
then, two paths come to view :
1x3, or 2x2;
if given 1x3, you can reach 2x3, or 1x4;
if coming from 2x2 you can rejoin 2x3, then 2x4 or 3x3;
if coming from 1x4 you can rejoin 2x4, or 1x5 etc

note that in the case where you use path 1x1,1x2,1x3,1x4 you won't gain abilities taken for using path 1x1,1x2,2x2,2x3,2x4 ( or the like )

:)
 

Martial Artists ( Shaolin Monks ) use Dex x Cha ( with Martial = Dexterity, and Artist = Charisma ) ( unlike what is often printed, like Dex x Wis )
:)
( Dex can be related to Fighting Skills )
:)
 

(W)arrior ===> Willpower
(A)crobat ===> Fighting Skills
(Y)oghi ===> Chi
(P)îlot ===> Shortcuts

edit:
swapped (O) with (T)

(O)rator ===> Tactics / (D)iplomatics / Psychology
(T)hinker ===> Peace ( Jedi ===> Awareness ? ) (Z)en

:)

edit:
in lieu of (W)arrior , use (B)rute
in lieu of (D)iplomatics, use (H)andle

:)
 
Last edited:

so, Fighting Skills in use with the other stats should encompass
To Hit
Damage
Armor Class
Fatigue Levels
Hit Points
...
Damage can easily get localyzed under the Brute
( for the others I need time :) )

just to say,
Brute ===> Strength
Acrobat ===> Dex
Yoghin ===> Con
Pilot ===> Int
Orator ( or is it Artist ? ) ===> Cha
Thinker ==> Wis

note that Shaolin Monks use Zen along with Fighting Skills, so Dex x Wis :)
 

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