LE vs. N: Lawful Evil Victorious!

The CN crowd boos the LE crowd. Pip pipes up, "The battle's a lot easier when you have three times the number of combatants!" :p
 
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A chuckle that would make Darth Vader uncomfortable rumbles through the gallery.
"Poor disorganized rabble. We're just following the rules, we love rules. The funny part is, so are you."
BWAHAHAHAHAHAHAHaaa
Ahem
 

Round 270

OOC: The ladies would have to lower themselves to 0 elevation to get flanking bonuses.

Alice hits three times, but only one claw does 11-10= 1 point of damage. The other wounds immediately heal. The wereboar has 27 hp left.

Dos crits with her claw for 18-10 = 8 points of damage! The wereboar has 19 hp left.

The wereboar withdraws to 40N110E. Dos hits with an AoO for 0.
 

Alice moves to 85n 105e 15z and uses Produce Flame to see if this hairy fellow will burn. (2 uses left today)
Dos moves to 65n 95e 15z and also tries to reduce the land-bound oaf to ashes. (2 uses left today)
Trace moves to 20n 95e 15z and just watches the action, hovering and buzzing her favorite AC/DC tune, "Highway to Home." (1 use left today)
 
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Round 271

OOC: Trace still has a little less than 3 minutes left on her second produce flame. I forgot to apply fire damage from the flame when she was beating up on the rags.

Alice misses (rolled 9 touch), but Dos hits for 7. Wereboar has 12 hp left.

Wereboar moves to 40N80E and turns into a human with scale mail, heavy shield, battleaxe, and a javelin strapped to his back.
 

Repeated firebombing, this time by all three, just to be sure. They all climb to a height of 30z but otherwise stay put.
 

Round 272

Trace misses, but the other two connect for 14 total. The wereboar has -2 hp, but doesn't drop!

He drops his battleaxe, retrieves his javelin and throws it at Trace. It bounces off. (Rolled 16-2 for long range = 14)

Round 273: Trace misses, but the other two hit for 16 more. Wereboar is cooked.

A four foot diameter blob of protoplasm, dotted with arcane symbols, moves to 115N100E.

It forms a perfect circle and a silver owl appears at 90N105E30Z and attacks Alice. It misses.
 

OOC: this means the owl is in Alice's space, right? Assuming yet...

Alice 5' flaps to 85n 110e 30z and full attacks the owl.
Dos moves to 95n 85e 30z and tosses a flameball at the slimey mess.
Trace moves to 55n 95e 30z and tosses her (last?) flameball at the ooze.
 

Round 274

OOC: After this, Trace will have one spell left for the day, Dos two spells left. Alice has one minute left on her first spell.

Alice hits the owl with her flaming claw for 14 and it disappears.

Trace misses, but Dos hits. The fire has no effect!

The ooze moves to 115N80E and forms another circle. Another silver owl appears in Alice's square at 90N110E30Z and misses.
 

No effect! Sneaky friggin' oozes.
Alice ignore the owl, lands at 110n 90e 0z and attacks the ooze the old fashioned way.
Dos does a little curl around (to avoid AoO), lands at 110n 65e 0z and takes advantage of the flank attack.
Trace charges to 75n 100e 30z and trys to claw the owl from the sky.
 

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