Round 593: Grim stays where he is. Fanny finishes casting sleep and Grim is unaffected. Then Fanny casts a magic missile and Grim is unaffected.
Round 594: Grim stays put. Fanny casts a magic missile and Grim is unaffected.
Round 595: Grim stays put. Fanny casts a magic missile and Grim is unaffected. Draw.
Round 596: A 40 foot long armored serpent with a dozen legs moves to 50N80E.
Next up in round 596 for LE: an unbodied. (EPH)
PJS will demonstrate how a serpent takes a beating.
Round 594: Grim stays put. Fanny casts a magic missile and Grim is unaffected.
Round 595: Grim stays put. Fanny casts a magic missile and Grim is unaffected. Draw.
Round 596: A 40 foot long armored serpent with a dozen legs moves to 50N80E.
Next up in round 596 for LE: an unbodied. (EPH)
PJS will demonstrate how a serpent takes a beating.