LE vs. N: Lawful Evil Victorious!

Correct about the bump in DC.

Uno does not affect Glinda (rolled 5 caster level check). Uno has 10 PP.

Round 602: Glinda touches Uno. Uno has 18 HP remaining.
Round 603: Uno fails again (11 caster level check). Uno has 8 PP. Glinda touches Uno. Uno is up to 23 HP, and is OK (19 Fort save).
Round 604: Uno fails again (8 caster level check). Uno has 6 PP. Glinda touches Uno, who goes up to 28 HP and explodes again (rolled 6 Fort save) for 12 points of damage. Sparky is too far away to take damage. Uno has 16 HP remaining.
Round 605: Uno finally gets through SR (16 caster level check), and Glinda takes brain damage (rolled 15 Will save vs. DC 16) to the tune of 9 points of damage. Glinda has 69 HP remaining, and Uno has 4 PP.
Glinda touches Uno, who now has 21 HP. Uno is at 50N50E10Z.
Round 606: Glinda touches Uno, who explodes again (rolled natural 1) for 14. Uno has 14 HP remaining.
Uno inflicts 12 points of brain damage to Glinda. Sparky moves to 50N60E and breathes at Glinda, who ignores it. Glinda has 57 HP remaining. Uno has 2 PP left.

Round 607: Glinda misses Uno. Uno's last 2 PP do not penetrate SR (12 caster check). Uno is at 50N40E10Z with 14 HP. Glinda is at 50N45E10Z with 57 HP. Sparky is at 50N60E with 78 HP.

Round 608: Glinda touches Uno. Uno has 19 HP, and is next in round 608.
 

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Uno hears a telepathic call from the CN Unbodied, his cousin, Floater.

C'mon, Uno, you were always the weakest of us. You're not gonna let a girl beat ya, are ya? Two words for you, pipsqueak: overchannel!
 

Uno, while not really a fan of exploding, is still around to complain about it. He will close and start a close-in slap fight (if he ever goes below 5hp he will sink into the floor and zig zag around randomly, to avoid the final "explosion in the sky."
Sparky will dream of round 616.
 

Round 608: Uno misses (rolled 9 touch attack).
Round 609: Gilnda withdraws into the ground.

A draw is declared after round 611. Gansk, I know summoned monsters stay even after their summoner is defeated, but do charmed monsters stay? Does Sparky want to attack Neutral if he does stay, as a result of his friendship with Uno, or does Sparky leave the arena? Stay tuned for the answers to these questions and more.
 



Round 612: A 9 foot tall stick figure with stony appendages charges to 55N80E and hits Sparky for 7. Sparky has 71 hp left.

Next up for LE: a mummified ogre. (Libris Mortis)
 

Sparky chomps in reply and tries to get the grapple/rake combo going. Lumbering into the arena comes a large skeleton, wrapped in funereal wrappings. It is dragging a heavy bone club. It mopes to 60n 35e.
 



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