League of Extraordinary (calling all players ;))

Hmmm ShaggySpellsword…

looks like I messed up on your stuff BIG TIME :)… with only about 9,990gp of stuff, when if we go for JUST treasure it should come out around 27,000gp. I re-read the thread and you did mention stuff for Arrow your dog and something with Permanency that would help you be an inquisitor SOOO how about…

Looking at Permanency… how about the idea of Marcus maybe having Arcane Sight or See Invisible and maybe both you and Arrow having Telepathic Bond… he is not super-intelligent but you can get the basic feeling between each other, etc. Then maybe Arrow can also have Magic Fang on him… that would be about all the extra cash. Thoughts??? Yes I know Arcane Sight/See Invisible can not be cast on someone else but I like the idea none the less ;)
 

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Umh...got a question (well actually a few) :)

I think I will go with the Half-Dragon template (ECL 3) plus a little stuff if that is okay? :D

Also I was going to see if it would be okay to switch to full Elf (with the template on top)? I can easily change from my end, but if it causes a problem just let me know. :heh:

Is there any way I can keep the template secret rather than be all scales and fang? (Just look like a normal Elf) The Dragons of Argonessen seem to be all about stealth and that would seem to make him a very obvious target. :]
 

Prof Yeti said:
Umh...got a question (well actually a few) :)

I think I will go with the Half-Dragon template (ECL 3) plus a little stuff if that is okay? :D

Also I was going to see if it would be okay to switch to full Elf (with the template on top)? I can easily change from my end, but if it causes a problem just let me know. :heh:

Is there any way I can keep the template secret rather than be all scales and fang? (Just look like a normal Elf) The Dragons of Argonessen seem to be all about stealth and that would seem to make him a very obvious target. :]

Sounds good on all counts Prof... I don't mind you being a Half-Dragon/Elf, and looking just like an Elf is also good. What type of Dragon are you thinking? I need to look at what that all involves.

As for extra equipment... you get 500GP to spend as you want... then I will spend the rest, as if you were a 5th level character (I don't have my book here so I don't remember what is the starting wealth for a 5th level character?)
 

Karl Green said:
Sounds good on all counts Prof... I don't mind you being a Half-Dragon/Elf, and looking just like an Elf is also good. What type of Dragon are you thinking? I need to look at what that all involves.

As for extra equipment... you get 500GP to spend as you want... then I will spend the rest, as if you were a 5th level character (I don't have my book here so I don't remember what is the starting wealth for a 5th level character?)

Groovy (Yes...I am that old!)

I shall make the changes shortly. Should I post the sheet here or the rogues gallery?

I was thinking Choice #1 Gold or Choice #2 Red. But am open to suggestions.

How do you deal with Material components?

I have a composite longbow (+1 Str) if possible I would like to get it for (+5 Str) but other than that I am okay.
 





How is this Boss?

Taran Varnodel d’Phiarlan
Ranger/ Sorcerer (Gestalt 4)
Medium Dragon (Half-Dragon/Elf)
Alignment: Chaotic Good
Deity: Undying Court
Region: Valenar (Taer Shantara)
Height: 5' 9''
Weight: 150lbs
Skin: Caucasian
Eyes: Blue
Hair: Blonde
Age: 124

Mechanics[sblock]
Action Points: 7

Str: 20 (+1) [4 Points, +8 Racial]
Dex: 18 (+3) [10 Points, +2 Racial]
Con: 14 (+1) [6 Points, -2 Racial, +2 Racial]
Int: 18 (+3) [10 Points, +2 Racial]
Wis: 14 (+2) [6 Points]
Cha: 14 (+2) [4 Points, +2 Racial]

Class and Racial Abilities:
Elven Blood, Low-Light Vision, Darkvision (60 Ft.), Immunity – Fire/Paralysis/Sleep Effects, +2 vs. Enchantment Effects, [+2] Listen/Search/Spot, Secret Door Detection, Elven Weapon Proficiency – Longsword/Rapier/Longbow/Shortbow, Racial Martial Weapon Proficiency – Valenar Double Scimitar, Natural Armor +4, Natural Weapons – Claw (d4)/Claw (d4)/Bite (d6), Breath Weapon – Cone of Fire [6d8 Dmg.] (30 Ft.) DC 11, Light Armor Proficiency, Shield Proficiency, Martial Weapons Proficiency (All), Simple Weapons Proficiency (All), Track, Wild Empathy [+ 8], Favored Enemy [Undead], Combat Style – Two Weapon Fighting, Endurance, Spells, Familiar – Azure [Hawk]

Hit Dice: 4d8+8
HP: 34
AC: 18 (+4 Dex, +4 Natural) Touch – 14, Flat-footed – 14
ACP: +0
Init: +4 (+4 Dex)
Speed: 30ft

Saves:
Fortitude +6 [4 base, +2 Con]
Reflex +8 [+4 base, +4 Dex]
Will +6 [+4 base, +2 Wis]

BAB: +4
Melee Atk: +9 (Valenar Great Sword – 2d6+5 [19-20 x2] S)
Melee Atk: +9 (Claw Strike – 1d6+5 [20 x2] S)
Melee Atk: +9 (Light Mace – 1d6+5 [20 x2] B)
Ranged Atk: +8 (Composite Longbow – 1d8+1 [20 x3] 110 ft. Peircing)

Skills:
Climb +10 [5 Ranks, +5 Str]
Concentration +9 [7 Ranks, +2 Con]
Diplomacy +11 [7 Ranks, +2 Cha, +2 Synergy]
Gather Info +5 [1 Ranks, +2 Cha, +2 Dragonmark]
Handle Animal +7 [5 Ranks, + 2 Cha]
Heal +4 [2 Ranks, +2 Wis]
Hide +10 [6 Ranks, + 4 Dex]
Jump +10 [5 Ranks, +5 Str]
Know [Arcana] +10 [6 Ranks, +4 Int]
Know [Nature] +9 [3 Ranks, +4 Int, +2 Synergy]
Listen +9 [5 Ranks, +2 Wis, +2 Racial]
Move Silent +10 [6 Ranks, +4 Dex]
Search +11 [5 Ranks, +4 Int, +2 Racial]
Sense Motive +7 [5 Ranks, +2 Wis]
Spellcraft +8 [2 Ranks, +4 Int, +2 Synergy]
Spot +9 [5 Ranks, +2 Wis, +2 Racial]
Survival +9(+11) [7 Ranks, +2 Wis, +2 Synergy (Follow Tracks)]
Swim +7 [2 Ranks, +5 Str]

Feats:
1st – Point Blank Shot
Bonus – Least Dragonmark of Storms (Gust of Wind 1/Day)
2nd – Precise Shot
3rd – Eschew Materials
4th – Improved Natural Attack

Languages: Common, Elven, Draconic, Dwarven, Halfling, Orc

Spells Per/Day
DC – 12 + Spell Level
0 Lvl – 6, 1st Lvl – 7, 2nd Lvl - 4

Spells Known
0 Lvl – Detect Magic, Disrupt Undead, Light, Mage Hand, Prestidigitation, Read Magic
1st Lvl – Identify, Magic Missile, Shield
2nd Lvl – Melf’s Acid Arrow
[/sblock]
Equipment[sblock]
Wearing or carrying at hand
Black Explorer Outfit Free Free
Valenar Great Sword 50 Gp (8 lbs)
Light Mace 5 Gp (4 lbs)
Dagger [2] 4 Gp (2 lbs)
Composite Longbow (+1 Str) 200 Gp (3 lbs)
Arrow [20] 1 Gp (3 lbs)

Money Pouch 1 Gp (0.5 lbs)

In or on containers
Bandolier 0.5 Gp (0.5 lbs)
~Flint/Steel 1 Gp (0 lbs)
~Whetstone 0.02 Gp (1 lbs)
~Chalk [10] 0.1 Gp (0 lbs)
~Candle [6] 0.02 Gp (0 lbs)
~ID Paper 2 Gp (0 lbs)
~Travel Papers 0.2 Gp (0 lbs)

Potion Belt (Empty) 1 Gp (1 lbs)
Potion of CLW (x3) 50 Gp (0.3 lbs)

Shoulder Bag 2 Gp (2 lbs)
~Silk Rope – 50’ 10 Gp (5 lbs)
~Grappling Hook 1 Gp (4 lbs)
~Sack 0.1 Gp (.5 lbs)
~Scroll Case 1 Gp (.5 lbs)
~Sun Rod [6] 12 Gp (6 lbs)

Backpack 2 Gp (2 lbs)
~Explorer Outfit 10 Gp (8 lbs)
~Bedroll 0.1 Gp (5 lbs)
~Water Skin [2] 2 Gp (8 lbs)
~Trail Rations [4] 2 Gp (4 lbs)
~Sack [2] 0.2 Gp (1 lbs)
~Arrow [20] 1 Gp (3 lbs)
~Arrow [20] 1 Gp (3 lbs)

Total weight carried – 75.3 lbs,
Light Load [0 - 133 lbs.], Moderate [134 - 266 lbs.], Heavy [267 - 400 lbs]
Money
40 Gp, 7 Sp, 6 Cp
~~~~~
[/sblock]
Familiar[sblock]
Name: Azure
Race: Hawk
Level: 4
HD: 4
Hit Points: 15
Initiative: +3
Speed: 10 Fly: 60(Avg.)
AC: 19/T 15/FF 16
Attack: +5
Damage: 1d4 –2

Str – 6
Dex – 17
Con – 10
Int – 7
Wis – 14
Cha – 6

Fort +6
Ref +7
Wil +5

Skills -
Listen +2
Spot +14

Sex: Male
Age: 2
Height: 24”
Weight: 6lb
Color: Black and Gray
Eye Color: Gold

Familiar Abilities
Low-Light
Darkvision – 60’
Alertness
Improved Evasion
Shared Spell
Empathic Link
Touch Spell
[/sblock]
Appearance/Personality/History[sblock]
Appearance:
Taran is only slightly taller than average for his race, standing at 5'9" and weighs about 150 lbs. His build is probably best described as wiry like someone who runs constantly. While attractive his attitude and presence has intimidated more than one rival. Taran wears his long blonde hair gathered in a ponytail and braided at his temples. A gift from his mother’s people his eyes are of the palest blues. It is said the eyes are the windows to the soul, and his show like those of a hunting animal.

He normally wears an explorer's outfit, consisting of a shirt, vest, pants, and knee high boots. The outfit is loose but not baggy, to maximize comfort without affecting his movement whether he travels the forest or the desert. The vest, pants, and knee-high boots are made of black Guar (lizard) hide known for its waterproof qualities. The shirt is made of a dark blue silk. He is known to carry a metal baton (light mace), covered in arcane symbols, on his left belt and a pair of daggers on his right. He also carries a two-handed blade for a right draw across his back, and a composite longbow in his right hand with a quiver over his back for a left-hand draw. For ease with his smaller items he wears a bandoleer crossing from left to right, and a shoulder bag on a thong that crosses right to left. His final item is a rather simple leather backpack bleached into the lightest shades of tan.

Personality:
Taran is a young man that relishes the opportunities his blood affords him. He has managed to meld the best traits of his parents into an identity that is both stronger and more deadly than any would imagine. He carries the warrior spirit and honor of his fathers’ people (Valenar), and the deviousness and arcane might of his mothers (House Phiarlan). While he keeps much to himself upon first meeting, if you manage to gain his trust he would follow a person into Khyber.

Background:
The man known as Taran Varnodel d’Phiarlan was born 978YK (Current Age – 20) in the city of Taer Shantara, in the lands of Valenar. He is the only child of Dargath Varnodel [Elf Ranger] and Sela d’Phiarlan [Elf Sorceress] now both deceased.

From a very early age Taran listened to the tales of the war and battles of the Valeas Tairn, with an intellect far beyond his years. Taran began his training when he was barely bigger than the blade with which he learned. While raised in the relative safety of the clans, the horror’ of the War were never far from their home. This was never more evident when the families’ existence was shatter with violence of the most heinous sort. While still a child (Age 11) Taran and his mother traveled to a nearby Phiarlan Enclave to visit family. When they returned their lives would be forever changed. The hold had been ransacked and Dargath killed by raiding lizard men.

Shortly thereafter young Tarans’ training would intensify in ways he never imagined. While he continued his lessons as a ranger it was also discovered that he carried the gift of sorcery. It was also at this time that Taran developed his dragonmark (Mark of Shadow). While many in the family carried the Dragonmark it was years before most had manifested their own Mark. And after little debate it was decided he would be placed with an old family friend, Gedarus Tannabar. Initially young Marek was nervous about leaving home. But the chance to learn and see so much became a possibility the boy could not let pass. So shortly after his birthday that year (Age – 12) Taran began his apprenticeship and took his first steps into a much larger world. Over the next 8 years he honed his craft and learn all he could of what Master Tannabar had to offer. But when Taran (Age – 20) had mastered the basics of his craft and passed all the trials set before him, he was told that his time there had come to an end.[/sblock]
 
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