dcollins
Explorer
Ariddrake said:If anyone could give any suggestions I would really appreciate it. I only play dnd once a month and I'm constantly looking stuff up, I've got the basics down i.e tohit, movement, AoO, etc. But ariel combat, invisibility, negative levels, drowning, holy crap. Its alot to manage does anybody have any crib notes. My MCSE was easier to get. Thanks![]()
Frankly, if you have the "basics" down as you say, that's the important stuff. There's no general need to memorize the rest of what you mention, looking it up on the fly is fine. Better yet, anytime you know that ability is coming up in play (DM: set down a creature with that special ability; Player: get that spell or item for the first time), use that as an opportunity to learn that specific rule in advance of play.
I've been DM'ing for along about 25 years now. One of my newer players last week expressed anxiety that he hasn't learned all the special combat moves yet (attack defensively, grapple, disarm, bull rush, etc.). I said "don't worry, I don't memorize that, I've got them jotted down on the inside of my screen", and he was really surprised. But the core basics are what you really need to have a firm grip on, the rest can come whenever you need it.