Dragonhelm
Knight of Solamnia
Recently I asked if I should leave my friend's Spelljammer game, due to my work schedule and a few other issues. The consensus was that I should and I have left on agreeable terms. I'm welcome back any time.
Thing is, I really loved my character - a halfling aberrant mind sorcerer/GOO warlock. We were on a quest to assemble the Rod of Seven Parts and defeat Vecna. This was the DM's original story and not related at all to the Vecna adventure WotC put out.
I am feeling a need for closure, and I'm not sure what to do about it. A few thoughts I had.
1. Play in a Vecna: Eve of Ruin campaign. Downside is that I'd have to go through collecting all the pieces again.
2. Run Vecna: Eve of Ruin and make him a DMPC or prominent NPC.
3. Write some fan fiction just for myself to finish the story.
4. See if I can make a guest appearance in the DM's other game that I play in.
5. Just retire him and get over it.
What other options are out there and what would be the best course of action? And why do I overthink these things?
Thing is, I really loved my character - a halfling aberrant mind sorcerer/GOO warlock. We were on a quest to assemble the Rod of Seven Parts and defeat Vecna. This was the DM's original story and not related at all to the Vecna adventure WotC put out.
I am feeling a need for closure, and I'm not sure what to do about it. A few thoughts I had.
1. Play in a Vecna: Eve of Ruin campaign. Downside is that I'd have to go through collecting all the pieces again.
2. Run Vecna: Eve of Ruin and make him a DMPC or prominent NPC.
3. Write some fan fiction just for myself to finish the story.
4. See if I can make a guest appearance in the DM's other game that I play in.
5. Just retire him and get over it.
What other options are out there and what would be the best course of action? And why do I overthink these things?

