Legacy of Death Part II: Graves of Lesser Immortals


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Saving Buckthorn

Nar - Can use use some spell to tell our friends we need help? /be prepared to take the rope from us.

Buckthorn - If I send you away, stay as long as you can!

OOC - We'll hold the rope for Buckthorn as long as possible. If it looks like he'll go over, we'll drop the rope and cast dismissal on Buckthorn to send him to an extraplanar prison. Then, we'll attempt to secure the rope across the edge of the waterfall for him to grab when he reappears. If he can intentionally fail his saves (which will be -2 from the spell anyway), then it lasts for 5 minutes while we secure the rope.
 

Just as he approaches the falls, the halfling stablizes himself, grabs the rope, and makes an acrobatic pull out of the river.

Ghen will have to come up with another reason to send Buckthorn to an extradimensional prisson. I am sure he will find one.

The warrior and theif are waiting.
 


Rescued!

[Ghen hugs Buckthorn] Glad to have you back squirt!

[to both] I think it's time to help the warriors before they go stir crazy....
 

Once everyone has taken their places again (a safe distance from the pool), and prepare their attacks, Nar-Heru dips a spectral finger in the water and swishes it around. If can can fire off a scorching burst when the serpent appears, he will do so.
 

Serpent

Ghen will come adjacent to the pool and prepare Strengthen the Faithful. If there is time to get off a minor action first when it appears, he'll mark it as his oath target.
 

Forge, and Lucian remain next to the pool (Ghen is on his way). Then the mage hand dips in.

The watery serpent bursts from the water.

Lucian & Forge can make their readied attacks (Ghen was unclear, but seemed like a normal round).
 

Forge makes a brash strike at the watery serpent.

32 vs. AC without any flanking bonus if there is one. 22 damage if a hit.
 
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