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Legacy Of The Deep (Pt. 1) - Escape From Zanzer's Dungeon

Raven glances up the corridor where the goblin escapes. She continues to look that way as she lays down her bastard sword & pulls her longbow off her back. Then, assuming no enemy approaches, she lies down on her stomache & lowers the bow with both hands towards the halfling.

"Can you jump up & grab this? I'll pull you out! Hurry" She tells Sydney.
 

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Sydney Halehearth

"I don't know, but I'll try."

OOC:
Jump Check: 16(roll) + 4(skill bonus) = 20
jump ht. = 2 ft. + 3 ft. 1 in. for height, means I should be able to reach up 5 ft. 1 in. Is this enough to reach the longbow?
 

Geramon

Geramon remembers that he dropped his crossbow and will retrieve it, following Axel. "I'm going to retrieve my crossbow: either follow Sydney or hide in the other room, but don't stand in the hallway. I cannot carry the dark elf; he is too heavy for me, so someone else should take care of him. I wil support Morn when I get back."
 

It occurs to Raven that the bodies of the the dead orc & half-orc she slew might contain potions or other valuables. Are they in the pit? or on which side. If in the pit, she will ask Sydney to check the bodies before pulling him out.
 

Morn

Morn looks pale and he cannot stand (hit points at 0). Gasp. If you need to leave me here I understand. Cough. I will only slow you down. Give the healing potion to Aaman he needs it more than me.
 
Last edited:

Manzanita said:
It occurs to Raven that the bodies of the the dead orc & half-orc she slew might contain potions or other valuables. Are they in the pit? or on which side. If in the pit, she will ask Sydney to check the bodies before pulling him out.

Yes, the two bodies are down in the pit with Sydney.
 


Celpher

Sel reaches Morn and pulls him to his feet, putting his arm around Sel's shoulders for support. "No one's leaving your behind. We're all in this together."

OOC: Reload crossbow before helping Morn up, so Celpher can shoot it on the fly.
 

Lucian

Lucian frowns slightly. "So, is this a trap that is always ready--in which case, I am forced to wonder why our opponents did not fall prey to it; is there some mechanism for bypassing it which they knew the secret to?--or has it been activated from elsewhere to catch us? In either case, we have a harder road ahead than I'd thought. I'd not expected this Zanzer lout to have spent so much effort in placing traps in his own dungeon. Has he no confidence in his bars and guards? Of course, given the outcome, a lack of trust in them may be justified."
 


Into the Woods

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