I would not say that, old school fighting games were perfectly fair (as it was a mirror match-up) and were fun, an RTS is fun and if you're the same race on a mirrored map its perfectly fair.
Fair and boring are not soul-bound to one another, it's just a common pairing. :3
That said, I do agree that unfair and enjoyable can be very close friends. I personally love making 'gimmicky' characters; I love my characters being able to do something better then anyone else's character. I like them having a flaw that can be, by a smart opponent, hammered mercilessly. I love doing things to unintended extremes; in fair games this is generally harder, if even possible.
In a PvE game though, 'fair' is a very relative term and one I ignore as long as one party member is not able to do the entire campaign basically by themselves or can't do anything useful. As such I tend to favor the system that lets me make a pixy barbarian while another player is a stone giant wizard and others are simply exceptional humans over the one that limits you to med/small humanoid 1-7 and just a few different +1-6s to distinguish the PCs from one another.
Also, I still want to make a kangaroo rat who is a sorcerer
... I am insane, I am, am insane
back onto point: Legend distinctly lacks the massive options of DnD, but has the benefit of being a more streamlined game and not being burden by levels and feats used for little more then to get the one you really want, and 'empty' levels and feats is something that DnD is plagued by, but I would be up for games of Legend, I don't think it will ever be my main PbP system.
Fair and boring are not soul-bound to one another, it's just a common pairing. :3
That said, I do agree that unfair and enjoyable can be very close friends. I personally love making 'gimmicky' characters; I love my characters being able to do something better then anyone else's character. I like them having a flaw that can be, by a smart opponent, hammered mercilessly. I love doing things to unintended extremes; in fair games this is generally harder, if even possible.
In a PvE game though, 'fair' is a very relative term and one I ignore as long as one party member is not able to do the entire campaign basically by themselves or can't do anything useful. As such I tend to favor the system that lets me make a pixy barbarian while another player is a stone giant wizard and others are simply exceptional humans over the one that limits you to med/small humanoid 1-7 and just a few different +1-6s to distinguish the PCs from one another.
Also, I still want to make a kangaroo rat who is a sorcerer

... I am insane, I am, am insane

back onto point: Legend distinctly lacks the massive options of DnD, but has the benefit of being a more streamlined game and not being burden by levels and feats used for little more then to get the one you really want, and 'empty' levels and feats is something that DnD is plagued by, but I would be up for games of Legend, I don't think it will ever be my main PbP system.