What do you think about it?
Overall, I am pleasantly surprised. It was getting worse in every edition, and I did not expect the D&D bard to ever come out from under the music problem.
Are they going a little overboard with all the spellcasting in Next?
Well, there have always been more casting classes than not. I've never understood the introduction of the sorcerer or warlock to a system that already included the wizard, but that ship has sailed, arrived at its destination, and is on its way home again.
Honestly, I am nervous about this myself, if only because I don't want 150 pages of my 300-page PHB to be spell descriptions. Those things take up a lot of space, and giving every class its own spell list is going to have a very real practical toll.
That said, I don't actually mind the /concept/ -- thematically, casters shouldn't have a lot of spell overlap. But it's a lot of complexity to add!
Mearls said:
This is a simple change, but it goes a long way toward leveling the field when comparing the bard to other classes. Rather than forcing the bard to rest somewhere between a caster and a noncaster, we've pushed the class hard toward fully embracing magic.
Reading between the lines here, I wonder if the developers have run into balance issues with partial casters, and that's why we're seeing these changes.
Bards are not full-on casters to me. They're dabblers, dilletantes, they know a bit of stuff but they don't know the full power.
I feel like you are passing judgment on this too quickly. Without seeing the bardic spell list, it's impossible to know whether the developers have failed to capture the "dabbler and dilettante" aspect of the bard. That is something that could easily be addressed thematically rather than mechanically.
A bard should be *at least* as skilled in weapon combat as a thief or assassin (and possibly more so, without as big a need for stealth and agility).
You, sir, like me, are apparently a big fan of the bard -- and the right kind of bard, too, which is rare. But as Mearls says, the bard is a solo hero in a game that poorly supports solo heroing. He can't just be better at everything, no matter how bad we want it.
Why do we need Enchanter Wizards again? I'm sorry it doesn't make you happy, but I think the whole point of a class system with open multiclassing should be to create classes built around pillars of specificity. Blending things together should be the whole point of using open multiclassing.
Boom goes the dynamite. This.
This is completely true, and the biggest obstacle to bard design in D&D (or any class-based system). If a bard is just a fighter/mage/rogue, then he /absolutely/ ought to just be a fighter/mage/rogue. What I'm hoping is that the new bard spell list and the bard's increased access to that list makes him a distinct entity that is more than the sum of its parts -- without resorting to nonsense music powers.
Maybe it's my new-school roots showing, but to me, the defining element of the bard has always been its mystical link with music. The jack-of-all-trades schtick, to me, has always been secondary. (And done much better with classes like the 3e factotum.) Of course, I also think the iconic bard is Edward from Final Fantasy IV.
I blame the
The Bard's Tale series for this. I'm pretty sure those games were the first place where bards got music-based powers, and the archetype has been trying to recover ever since. Not that Edward isn't spoony. He's the spooniest bard, for certain.
Bards are musical because in ancient times, music was how knowledge was gathered and passed on. Bards were the keepers of an oral tradition in a time when history and learning wasn't written down. The music was just a mnemonic device for the bard, with the happy side effect that it encouraged people to welcome them, feed them, and put a roof over their heads for a few nights.
Maybe I got that last part backward, but the important take away is that a proper bard is not powerful because he is musical -- he is musical because he is powerful. For my part, the bard will always be a loremaster first, a jack-of-all-trades second, and a musician third.
I've always considered that in D&D bards represent a tradition older than wizardry and possibly even older than priesthoods. In that sense, giving them their own full-access spell list makes perfect sense.