I was struck by a different part of the column, namely this description of 4e:
the carefully balanced elegance of 4th editionIs this all the WotC designers see in 4e?
Nearly all the debates on these forums about 4e - including the hit point and warlord threads in this sub-forum - turn not on questions of "balanced elegance" but on the relationship between mechanics and mechanical processes, on the one hand, and the fiction and fictional processes (ie the causal logic of the gameworld) on the other.
That's sort of the point. The relationship between mechanics and fiction in 4E is extremely fraught, the source of great divides within the fanbase. But 4E's elegance and mechanical balance are not widely disputed; most people agree that it has those characteristics, and those who like 4E consider the careful balance to be one of its biggest strengths.
Monte was giving examples of things people might be looking for in a game. Thus, he suggested "simple-yet-wahoo" for BD&D, and "carefully balanced elegance" for 4E. I'm not sure I agree with BD&D, but the description of 4E is right on.