Iosue
Legend
Yeah, but this is like telling someone they will interview for a sales position, and they prepare for it by reading up on the company's internal internet servers and office supply chains.It's disheartening, though. It's like you were really excited by this job interview, learned about the company, researched the position, and absorbed the mission statement as your own. And then you get there, and they person you're interviewing with tells you it's a different position, at a different company, and actually all that stuff you read up on is out-dated now.
"Why'd I even read that and care about it, if I can't use it?"
The MM is a DM resource. It has never been, nor presented as, a player resource. If a player reacts, "Why'd I even read that and care about it, if I can't use it?" my response would be, "I dunno. Why did you? I didn't tell you to. The PHB doesn't tell you to. I let you know at the outset that my campaign world is not the default setting of the books."
 
				 
 
		 
 
		 
 
		 
 
		 The time investment as a player will be spent actually playing. The knowledge gained through that play will be applicable to the actual ongoing game. Anything the player wishes to read outside of that experience may or may not have any bearing on that ongoing game. A sour note to start a newbie off on is information overload. That is the reason for intro sets, so that play can begin without large walls of text. Newbies who are eager to devour large volumes of lore are probably interested in DMing, at least the ones who want to read all that stuff before they have even played  very much.
 The time investment as a player will be spent actually playing. The knowledge gained through that play will be applicable to the actual ongoing game. Anything the player wishes to read outside of that experience may or may not have any bearing on that ongoing game. A sour note to start a newbie off on is information overload. That is the reason for intro sets, so that play can begin without large walls of text. Newbies who are eager to devour large volumes of lore are probably interested in DMing, at least the ones who want to read all that stuff before they have even played  very much.  Should the DM in this case make sure the player's time spent is properly rewarded by making sure the scenario is run as written? We wouldn't want the player to feel like reading modules was a waste of time after all.
 Should the DM in this case make sure the player's time spent is properly rewarded by making sure the scenario is run as written? We wouldn't want the player to feel like reading modules was a waste of time after all. 
 
		 
 
		 
 
		