Traveon Wyvernspur
First Post
First off, I have to thank the repliers thus far for having an intelligent conversation free of edition warring and name calling. It's refreshing to have a nice back and forth without that kind of stuff going on.
I have to say I disagree with [MENTION=49017]Bluenose[/MENTION] with the assumption that listening to us would be confusing. I've seen so many good threads with regards to what the next version/edition of the game could incorporate and keep most of us happy with. It seems that we all generally agree on a few things:
1) We like streamlined combat, I don't think I've seen anyone say that they absolutely love grindy long combat in any edition.
2) Most of us love to role play and love story-telling, so we like ideas/settings/splat books that help incorporate that into the games we are playing.
3) Most agree that companies like WOTC should release books and pdfs because look at where we are now discussing things - Online - people like to have both (which is where I think Paizo is doing a great job with handling their products).
4)Open things up for more electronic support, making it easier for outside developers of apps, web pages, and software to help spread the word and get the gamers who have groups spread out all over the world together easier (i.e. incorporate people who developed maptools, hero labs, etc and get their ideas on how to create things we like and use).
5) Most agree that having the OGL is a good thing and helps move the products forward in the most popular direction based upon community support and ideas.
6) As [MENTION=54877]Crazy Jerome[/MENTION] stated, having people who have a passion for the game actually develop it, you can get a lot of really good designers involved when you incorporate their ideas which are strongly supported by other members of the community.
7) Different is good, but keeping the basics the same is always a plus to most of us, we (a lot of us) still have that nostalgia about the older editions and feel that changing too drastically from what we have always loved isn't the best idea.
8) Hire people who actually read the forums from the various sites dedicated to gamers and actually talk to them replying to their concerns and ideas. I think that as long as things are civil, this would be a great way to keep things flowing in the right direction.
I know no one gaming system, edition, or version will ever be perfect, but I think with the help of the overall community and people who want to listen and are open to new ideas on how things could be improved would go a long ways to repairing the rift that is between the industry, gamers, and outside developers. I think it'd also go a long way to helping solve the edition warring that goes on if people are able to have these types of intelligent dialogue with the ones who are writing the rules.
P.S. I didn't mean to hijack this thread in any way, but to open up a small discussion on what people thought, so I apologize to the OP if this wasn't the type of discussion they wanted to happen in their thread.
I have to say I disagree with [MENTION=49017]Bluenose[/MENTION] with the assumption that listening to us would be confusing. I've seen so many good threads with regards to what the next version/edition of the game could incorporate and keep most of us happy with. It seems that we all generally agree on a few things:
1) We like streamlined combat, I don't think I've seen anyone say that they absolutely love grindy long combat in any edition.
2) Most of us love to role play and love story-telling, so we like ideas/settings/splat books that help incorporate that into the games we are playing.
3) Most agree that companies like WOTC should release books and pdfs because look at where we are now discussing things - Online - people like to have both (which is where I think Paizo is doing a great job with handling their products).
4)Open things up for more electronic support, making it easier for outside developers of apps, web pages, and software to help spread the word and get the gamers who have groups spread out all over the world together easier (i.e. incorporate people who developed maptools, hero labs, etc and get their ideas on how to create things we like and use).
5) Most agree that having the OGL is a good thing and helps move the products forward in the most popular direction based upon community support and ideas.
6) As [MENTION=54877]Crazy Jerome[/MENTION] stated, having people who have a passion for the game actually develop it, you can get a lot of really good designers involved when you incorporate their ideas which are strongly supported by other members of the community.
7) Different is good, but keeping the basics the same is always a plus to most of us, we (a lot of us) still have that nostalgia about the older editions and feel that changing too drastically from what we have always loved isn't the best idea.
8) Hire people who actually read the forums from the various sites dedicated to gamers and actually talk to them replying to their concerns and ideas. I think that as long as things are civil, this would be a great way to keep things flowing in the right direction.
I know no one gaming system, edition, or version will ever be perfect, but I think with the help of the overall community and people who want to listen and are open to new ideas on how things could be improved would go a long ways to repairing the rift that is between the industry, gamers, and outside developers. I think it'd also go a long way to helping solve the edition warring that goes on if people are able to have these types of intelligent dialogue with the ones who are writing the rules.
P.S. I didn't mean to hijack this thread in any way, but to open up a small discussion on what people thought, so I apologize to the OP if this wasn't the type of discussion they wanted to happen in their thread.