The_Gneech
Explorer
I have between 3 and 5 players. Here's how it goes :
3 rounds = typical fight. Usually easy/moderate (according to my standards, not the DMG's), unless I chose a monster that hit very hard on purpose to scare the PCs. Ex : 1 Bone Devil and 14 Imps (4 level 6 PC)
5-6 rounds = boss fights or fights I want to count. Usually hard/deadly. Ex : 1 Gladiator and 2 Bandit Captain (3 level 5 PC)
More than 6 rounds = I miscalculated CR or HP. Boring fight.
I like when fights are dynamic, people move around the battlefield, retreat, counter-attack. I hate static fights where you just stand there and throw dice. Which longer encounters tend to be.
Same.

-TG
