I guess you missed the word "trivialize" in my post. Feel free to edit your post now that I have pointed it out.
Nope. I saw it. Some players enjoy a trivially-easy instance of monster-stabbing. As in, they are reasonably confident that they can stab all the monsters to death, and that none of them will drop to 0 HP in the process... and they still enjoy the fight scene. They might lose a healable amount of HP, but are vanishingly unlikely to lose *all* HP. In other words, a trivially-easy fight scene. All they have to do is insert pointy end into monster, repeatedly. And yet, if there's good story leading into and out of that scene, they're happy to roll the hit and damage dice, round by round.
You've really never seen nor heard of such players?
Another trivially-easy moment:
DM: "You come across ancient runes. You don't even know what language it is, let alone understand it..."
Player "oh, yeah, I know what to do: Comprehend Languages!"
DM: *sigh* Okay, now you can read them. They say..."
The fun of this moment isn't overcoming the language barrier. It's learning what some ancient runes say.
Another trivially-easy moment:
DM: "You are low on HP, you're almost out of spell slots, you all have a level of exhaustion. Keep that in mind."
Player: "I know - we take a long rest!"
DM: "You could do that, if you had a safe place to rest."
Player: "Yeah, no problem, I've got a 5th level slot saved for emergencies, I cast LTH."
The fun of this moment isn't overcoming the question of where to rest. It's preparing a new set of spells.
Another trivially-easy moment:
DM: "The death knights aren't giving up - they pursue you along the tunnel."
PC: "Easy peasy. I cast LTH at a choke point. Pursuit blocked. We casually stroll along the tunnel back to the surface, where we can rest at an inn, buy replacement ammo, and so forth."
Those are all trivial. Some players and some DMs consider them fun, in context. You can define all trivially-easy challenges as DM failure, or as badwrongfun, if you like. I'm baffled as to why you'd do that, though. Explain?