Daztur
Hero
The Gardens of Lord Deismark
Hex 03.06
The rocky landscape of Cragsend (04.06) continues for miles beyond the village to the southwest. Although seemingly of little value, these stunted mountains contain an interesting feature that was discovered by Jehan Deismirk soon after the death of his father: a small sheltered valley where it never rains or snows and where the weather is always warm. Delighted by his discovery Lord Jehan Deismark had soil carted in to carpet the bare rock of the valley and set up simple irrigation ditches.
Soon enough, the valley bloomed and its produced has helped feed Cragsend. Until the recent trouble with the dragon cult, Lord Jehan Deismirk spent much of his time (especially in winter) in a hunting lodge that he maintains in the valley.
Lord Deismark is proud of his gardens and does not ask many questions as to why this strange feature exists, but others wonder why the peas are blood red and the carrots are as twisted as serpents.
Hooks:
-What is the cause of this climatic anomaly?
-What’s wrong with the vegetables? What affect do they have on the people who eat them?
The World’s Edge
Hex 42.07
Note: this post has been adapted from a post by “chutup” on rpg.net
Fools and loudmouths often claim that east of the Kingswood lies the very edge of the world itself, though any man who claims as such has clearly never seen it with his own two eyes. The truth is almost as strange. Beyond the Broken Spear and the Mirror Lake are the accursed reaches of World's Edge - a stretch of dank, uninhabited scrubland which is cut short suddenly by an enormous precipice. There are lands to the east of World's Edge, but they are almost a mile lower than the upper lands of the Kingswood. From the top of the cliff, one can see a great expanse of undisturbed forest, like a silent sea. The cliff itself is composed chiefly of limestone, and is generally quite sheer. Even those places where a path may be discerned are treacherous with crumbling rock.
Few men travel in the lands below World's Edge, for they are the domain of strange monsters. Even the kobolds and gnolls of the Spear choose to avoid the areas near the cliff. The savage forest below is inhabited solely by ravenous beasts, with not even the mocking semblance of civilization given to the demihuman races. Occasionally rumors spread of a human traveller coming up World's Edge, but most likely this is mere fancy.
What is known for a fact is that the creatures of the forest sometimes climb up the cliff and encroach upon the world above. Enormous reptiles, primeval beasts and half-breed monstrosities are all common threats in the areas of World's Edge. When they come too close to the Broken Spear, the kobolds and gnolls will sometimes band together to drive these monsters away. Strangely, no such interlopers have ever been sighted within the bounds of the Kingswood.
Geographical note: the geography here is a bit similar to some periods of prehistory in which the Mediterranean Sea was dry (or nearly so) and was basically an enormous Death Valley. The lands beyond the World’s Edge aren’t as desolate, but they would be much warmer than the surrounding terrain due to having an elevation significantly below sea level.
Hooks:
-What cataclysm caused World's Edge to take its current shape?
-Are the rumors true, about travellers emerging from the savage forest?
-Why is there no civilization beyond the cliffs?
-How far do these cliffs extend?
-Where do the monsters of the forest come from, and what makes them different from those of the world above?
Hex 03.06
The rocky landscape of Cragsend (04.06) continues for miles beyond the village to the southwest. Although seemingly of little value, these stunted mountains contain an interesting feature that was discovered by Jehan Deismirk soon after the death of his father: a small sheltered valley where it never rains or snows and where the weather is always warm. Delighted by his discovery Lord Jehan Deismark had soil carted in to carpet the bare rock of the valley and set up simple irrigation ditches.
Soon enough, the valley bloomed and its produced has helped feed Cragsend. Until the recent trouble with the dragon cult, Lord Jehan Deismirk spent much of his time (especially in winter) in a hunting lodge that he maintains in the valley.
Lord Deismark is proud of his gardens and does not ask many questions as to why this strange feature exists, but others wonder why the peas are blood red and the carrots are as twisted as serpents.
Hooks:
-What is the cause of this climatic anomaly?
-What’s wrong with the vegetables? What affect do they have on the people who eat them?
The World’s Edge
Hex 42.07
Note: this post has been adapted from a post by “chutup” on rpg.net
Fools and loudmouths often claim that east of the Kingswood lies the very edge of the world itself, though any man who claims as such has clearly never seen it with his own two eyes. The truth is almost as strange. Beyond the Broken Spear and the Mirror Lake are the accursed reaches of World's Edge - a stretch of dank, uninhabited scrubland which is cut short suddenly by an enormous precipice. There are lands to the east of World's Edge, but they are almost a mile lower than the upper lands of the Kingswood. From the top of the cliff, one can see a great expanse of undisturbed forest, like a silent sea. The cliff itself is composed chiefly of limestone, and is generally quite sheer. Even those places where a path may be discerned are treacherous with crumbling rock.
Few men travel in the lands below World's Edge, for they are the domain of strange monsters. Even the kobolds and gnolls of the Spear choose to avoid the areas near the cliff. The savage forest below is inhabited solely by ravenous beasts, with not even the mocking semblance of civilization given to the demihuman races. Occasionally rumors spread of a human traveller coming up World's Edge, but most likely this is mere fancy.
What is known for a fact is that the creatures of the forest sometimes climb up the cliff and encroach upon the world above. Enormous reptiles, primeval beasts and half-breed monstrosities are all common threats in the areas of World's Edge. When they come too close to the Broken Spear, the kobolds and gnolls will sometimes band together to drive these monsters away. Strangely, no such interlopers have ever been sighted within the bounds of the Kingswood.
Geographical note: the geography here is a bit similar to some periods of prehistory in which the Mediterranean Sea was dry (or nearly so) and was basically an enormous Death Valley. The lands beyond the World’s Edge aren’t as desolate, but they would be much warmer than the surrounding terrain due to having an elevation significantly below sea level.
Hooks:
-What cataclysm caused World's Edge to take its current shape?
-Are the rumors true, about travellers emerging from the savage forest?
-Why is there no civilization beyond the cliffs?
-How far do these cliffs extend?
-Where do the monsters of the forest come from, and what makes them different from those of the world above?
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