Umbran said:
Well, considering how many Bardic Colleges, Thieves' Guilds, and Wizards' towers there are, I don't feel that calling it "just a designation for the meta-game" is at all accurate. I think as a practical matter the class names get used all the time in-game. Characters often need to communicate what they can do to other characters, and using the class name is a fast way of doing that.
I believe that you are introducing meta-game concepts in-game by having references to class names connote any meaning in game beyond real world usage. So, accepting that statement, it would indeed be weird for a low-level warlord to state "I am a warlord." in game, because warlord is used in real life to connote a very powerful and skilled individual.
However, if you accept improper usage of such terms as "dungeon" to bear meanings they would not ordinarily have out of game, why not this?
Also, while there may be Thieves' Guilds in D&D games, there hasn't been a thief class in a couple editions. Does this mean that if a character stated in-game "I am Lidda, the thief.", that NPCs would have no idea what the character meant because that particular term doesn't connote what it used to in the rule-set? Would the character have to state "I am Lidda, the rogue." in order to communicate what she can do to listeners in-game?
To combine the two concepts in one example: Player A's character states in-game "I am going to the dungeon to adventure!" All in-game listeners would reply "That's an odd place to have an adventure, as a dungeon is a keep, the main tower of a castle which formed the final defensive position the garrison could retreat to when outer fortifications were overcome." This does not happen, because meta-game usage of the term "dungeon" has changed the use of the term in-game. So listeners understand a dungeon to refer to underground labyrinths containing various types of enemies and puzzles. Therefore, under the 4E ruleset, the term 'warlord' will no longer solely refer to a person with power who has de facto military control of a subnational area due to armed forces loyal to the warlord and not to a central authority. It will in-game refer to whatever it is the warlord character class abilities connote.
I cannot believe that I devoted time and effort to constructing this counter-argument. Oh my sweet God, I am wasting my life.