Well, as so often happens to me recently I find myself needing to roll a new character for my upcoming Eberron game (due to my Duskblade dieing a hilarious but painful death last week). I have opted to create a Warforged Fighter/Juggernaut due to the fact that we basically have no real melee specialists in our group and that our strongest character is an artificer.
I am still fairly new to DnD so I would greatly appreciate any help in creating an optimized juggernaut, I am not married to that idea though so if anyone has any brilliant suggestions I am more then happy to consider them.
The relevant details are as follows:
28 point buy
starting at level 7
19k gold to start with, but I cannot spend more then half of it on any one item
all common books are allowed, except for magic of the incarnum, complete psionics (DM allows psionics, but doesnt like them very much, and doesnt allow that book at all), and tome of battle
the group currently consists of a level 9 warforged Artificer who is going the "blastificer" route, a level 7 human fighter/sorc/knight arcane/knight phantom, a level 7 changeling rogue, and a level 7 druid/natures warrior with the alternate wildshape feat from PHBII.
I am looking for a high damage fighter who tends to solve situations by putting his head down and charging, I would like it to be optimized but I dont want to try and pull a fast on my DM, and my main goal is to find a character that is fun to play.
Any builds would be greatly appreciated, and let me know if there is anything I can clear up.
I am still fairly new to DnD so I would greatly appreciate any help in creating an optimized juggernaut, I am not married to that idea though so if anyone has any brilliant suggestions I am more then happy to consider them.
The relevant details are as follows:
28 point buy
starting at level 7
19k gold to start with, but I cannot spend more then half of it on any one item
all common books are allowed, except for magic of the incarnum, complete psionics (DM allows psionics, but doesnt like them very much, and doesnt allow that book at all), and tome of battle
the group currently consists of a level 9 warforged Artificer who is going the "blastificer" route, a level 7 human fighter/sorc/knight arcane/knight phantom, a level 7 changeling rogue, and a level 7 druid/natures warrior with the alternate wildshape feat from PHBII.
I am looking for a high damage fighter who tends to solve situations by putting his head down and charging, I would like it to be optimized but I dont want to try and pull a fast on my DM, and my main goal is to find a character that is fun to play.
Any builds would be greatly appreciated, and let me know if there is anything I can clear up.