(un)reason
Legend
The Raven's Buff Trumpeter 2-6s: June 1998
4 pages. Once again we're so busy with news both serious and comical that they produce two issues of the paper in one month. They're trying to make this year's Gen Con the biggest and best yet, with another epic interactive event and all the elections. While they have a few candidates putting their names forward, there's still no-one trying to become the Knight Commander of the Golden Roosters, and more volunteers in general are always useful. Being able to do a good pirate accent is a definite plus, hint hint. After war and demons, pirates feel like light relief by comparison, but I'm sure they'll still be a decent enough combat challenge for the heroes of Raven's Bluff.
There's still space to talk about things that have already happened though. The big ones are an eruption of Firestorm Mountain, which is thankfully far enough from Raven's Bluff that it isn't an immediate danger, but if it keeps up those ash clouds could have a long term effect on the climate of the region. Fire was also a problem in Procampur when a group of adventurers exposed a cult of Shar worshippers, who obviously didn't take this lying down and caused quite a bit of damage in the ensuing fight. Fortunately, the Red Raven fire brigade proved as competent as ever and we got a satisfying resolution to this adventure. Shar'll have to start a whole new secret society from scratch if she wants to keep a foothold there.
In lighter news, we have an impassioned letter about saving the disenchanters. Haven't heard much on that plotline for a while but I guess it's still on a few people's minds. If you don't have them around it might wind up permanently damaging the weave, and then we'll have to figure out the much weaker 4e magic system.
We also have signs that they're no longer enforcing the Code of Conduct, as they're free to report on people getting a little too into character in the recent Greengrass Celebration. All manner of hedonism took place, some of it involving players with characters of the opposite gender. Nudity, infidelity and consumption of large quantities of alcohol, oh my! They should count themselves lucky that the Realms doesn't have the technology for paparazzi to be a thing.
Rogues Gallery: Lord Lorien Darkarrow is a name that's turned up a few times before, so it's good to see him getting full stats here. He was born into a human noble family, but in one of his adventures was killed and reincarnated as a high elf. The timeline is a bit fuzzy so I'm uncertain if his age is his actual chronological age or the effective age of his new body, but either way, this also changed him from a happy-go-lucky swashbuckler to a somewhat more ruthless (but still firmly chaotic good) character. He's accomplished many good deeds for the city, including releasing a whole load of magically trapped souls, (as seen in previous instalments of the paper) which has earned him a place in the Order of the Ravens and various other reluctantly accepted honors. Another character who's basic concept is pretty formulaic, but the details are complex and specific enough to make him not just a basic witty repartee delivering swashbuckling D'arganan clone. Let's hope the judges remember to play him in a nuanced way when he appears in the tournaments
4 pages. Once again we're so busy with news both serious and comical that they produce two issues of the paper in one month. They're trying to make this year's Gen Con the biggest and best yet, with another epic interactive event and all the elections. While they have a few candidates putting their names forward, there's still no-one trying to become the Knight Commander of the Golden Roosters, and more volunteers in general are always useful. Being able to do a good pirate accent is a definite plus, hint hint. After war and demons, pirates feel like light relief by comparison, but I'm sure they'll still be a decent enough combat challenge for the heroes of Raven's Bluff.
There's still space to talk about things that have already happened though. The big ones are an eruption of Firestorm Mountain, which is thankfully far enough from Raven's Bluff that it isn't an immediate danger, but if it keeps up those ash clouds could have a long term effect on the climate of the region. Fire was also a problem in Procampur when a group of adventurers exposed a cult of Shar worshippers, who obviously didn't take this lying down and caused quite a bit of damage in the ensuing fight. Fortunately, the Red Raven fire brigade proved as competent as ever and we got a satisfying resolution to this adventure. Shar'll have to start a whole new secret society from scratch if she wants to keep a foothold there.
In lighter news, we have an impassioned letter about saving the disenchanters. Haven't heard much on that plotline for a while but I guess it's still on a few people's minds. If you don't have them around it might wind up permanently damaging the weave, and then we'll have to figure out the much weaker 4e magic system.

Rogues Gallery: Lord Lorien Darkarrow is a name that's turned up a few times before, so it's good to see him getting full stats here. He was born into a human noble family, but in one of his adventures was killed and reincarnated as a high elf. The timeline is a bit fuzzy so I'm uncertain if his age is his actual chronological age or the effective age of his new body, but either way, this also changed him from a happy-go-lucky swashbuckler to a somewhat more ruthless (but still firmly chaotic good) character. He's accomplished many good deeds for the city, including releasing a whole load of magically trapped souls, (as seen in previous instalments of the paper) which has earned him a place in the Order of the Ravens and various other reluctantly accepted honors. Another character who's basic concept is pretty formulaic, but the details are complex and specific enough to make him not just a basic witty repartee delivering swashbuckling D'arganan clone. Let's hope the judges remember to play him in a nuanced way when he appears in the tournaments