(un)reason
Legend
Dragon Issue 333: July 2005
part 1/7
73(108) pages. They never look up, and that will be their downfall! Fraz-Urb'luu reminds us that when you have wings, and you live in a universe of chaos and evil where everything is out to get you, it makes a good deal of sense to use them, and any other advantage you can get. Will this issue grant more new tricks to the players or the DM? Well, let's see. I'll be using the 10 foot poles from a few issues ago to test the way though.
Scan Quality: Excellent, indexed, ad-free scan
In this issue:
From the Editor: Up until the latest revamp, we'd had at least one Forgotten Realms article virtually every single issue for nearly a decade, and they weren't exactly uncommon before that either. It was born from the magazine, and consequently it's fanbase has always had a huge intersection with Dragon's readers. Their attempts to remove it for yet more generic material has led to a huge outpouring of letters. Thankfully, Erik's more sympathetic eye means it's time to reverse that again. So really, this is another reminder that the Realms got to be the biggest setting because it was introduced gradually, rather than with a big fanfare, and got frequent, small updates as well as full sized books to cover all sorts of minor details. People feel comfortable with it, unlike some settings that are cool, but also intimidating to get started with like Wraith or Tekumel, and also feel comfortable sending in new articles, so it's not just the property of it's original group of writers like Dragonlance or Dark Sun. You can't stop the signal. Here's to it's continued triumph through sheer popularity in the face of office politics.
Scale Mail: We start off with an amusing letter by a ninja who refers to himself in the third person. Googling shows that this guy is a Paizo board regular, so the editor is in on the joke and responds appropriately. All hail The Koga!
We continue with a whole bunch of further assessments of the last few issues. They're generally positive, but wanting more Forgotten Realms stuff is a common thread amongst them. As the editorial made clear, it's you the readers that keep the Realms alive while other settings fall by the wayside. Be ever vigilant, for they may try to kill it again.
And finally, we continue the sexism debate, with a letter pointing out that die-hard fans who lack social skills are toxic to gaining a wider audience because they drive girls off by being patronising, lecherous and elitist. Which is a self-perpetuating problem, as by driving them off, they reduce the chances of getting into a relationship with someone with the same interests. And really, what is the point of that?
part 1/7
73(108) pages. They never look up, and that will be their downfall! Fraz-Urb'luu reminds us that when you have wings, and you live in a universe of chaos and evil where everything is out to get you, it makes a good deal of sense to use them, and any other advantage you can get. Will this issue grant more new tricks to the players or the DM? Well, let's see. I'll be using the 10 foot poles from a few issues ago to test the way though.
Scan Quality: Excellent, indexed, ad-free scan
In this issue:
From the Editor: Up until the latest revamp, we'd had at least one Forgotten Realms article virtually every single issue for nearly a decade, and they weren't exactly uncommon before that either. It was born from the magazine, and consequently it's fanbase has always had a huge intersection with Dragon's readers. Their attempts to remove it for yet more generic material has led to a huge outpouring of letters. Thankfully, Erik's more sympathetic eye means it's time to reverse that again. So really, this is another reminder that the Realms got to be the biggest setting because it was introduced gradually, rather than with a big fanfare, and got frequent, small updates as well as full sized books to cover all sorts of minor details. People feel comfortable with it, unlike some settings that are cool, but also intimidating to get started with like Wraith or Tekumel, and also feel comfortable sending in new articles, so it's not just the property of it's original group of writers like Dragonlance or Dark Sun. You can't stop the signal. Here's to it's continued triumph through sheer popularity in the face of office politics.
Scale Mail: We start off with an amusing letter by a ninja who refers to himself in the third person. Googling shows that this guy is a Paizo board regular, so the editor is in on the joke and responds appropriately. All hail The Koga!
We continue with a whole bunch of further assessments of the last few issues. They're generally positive, but wanting more Forgotten Realms stuff is a common thread amongst them. As the editorial made clear, it's you the readers that keep the Realms alive while other settings fall by the wayside. Be ever vigilant, for they may try to kill it again.
And finally, we continue the sexism debate, with a letter pointing out that die-hard fans who lack social skills are toxic to gaining a wider audience because they drive girls off by being patronising, lecherous and elitist. Which is a self-perpetuating problem, as by driving them off, they reduce the chances of getting into a relationship with someone with the same interests. And really, what is the point of that?