LordVyreth
First Post
She must have learned the "Protection From Own Clothes" spell then. That one's bound to be a hit. She can even share it with all the fighters who insist on sticking spikes everywhere on their armor.
Dragon Magazine Issue 258: April 1999
part 4/7
Mage vs Machine: Hmm. This might not be as long as last issue's special feature, but it is considerably more special. We've had the odd intrusion of sci-fi into D&D, but not for a while. And this has the potential to fill quite a few more sessions than Barrier Peaks, despite being only half the size. Machine life appearing from another planet or dimension and trying to take over the world may not be inherently evil, but it is going to cause substantial disruption to the natural order, and make druids and rangers in particular rather pissed off. This gives you one of two options. You can declare them anathema, and do your best to eradicate them from the world, or you can figure out how to have organic and technological things live alongside one-another, and hybridise into cyborgs and cool stuff like that. I'd obviously incline towards the cyberware option, but this gives you the option for either or both to exist in your campaign. They detail 4 different kinds of machine life, 3 low level and one massive robotic destroyer, with the intent that they form a larger hive structure and work together to explore and tactically defeat organic life. And on the player's side, we have two new wizard kits, one dedicated to destroying them, and one dedicated to understanding them, and never the twain shall share a party; 7 new nonweapon proficiencies to allow you to understand how they work and take advantage of that, 7 new spells to help you detect and interfere with them, and 9 technological artifacts for players to salvage after defeating the creatures. This is both a substantial and rather pleasing article, that does stuff they haven't done before, but still leaves room for further expansion. I think this actually counts as a classic article, that opens up new avenues for them. That definitely deserves some pretty strong praise.
This was the only Alternity product I ever bought, and I only got it because I've long had a deep interest in alternate history...Alternity, unusually, gets 3 books this month. Tangents is a book on alternate universes. Infinite possibilities, infinite ways things could go wrong. Fun fun fun.