Let's run a module: the vote take 2

What adventure should we all run?

  • The Temple of Mysteries 4th-5th level

    Votes: 28 17.7%
  • DCC 11: The Dragonfiend Pact: second level

    Votes: 29 18.4%
  • Dungeon #124: The Whispering Cairns

    Votes: 45 28.5%
  • Dungeon #103: Glacial Inferno; 7th level

    Votes: 15 9.5%
  • Dungeon #121: "The Styes"; 9th level.

    Votes: 11 7.0%
  • Cooperative Dungeon 02 - Halls of Anarchy

    Votes: 30 19.0%

Crothian

First Post
Okay, left off one of the options and so we are going to try this again. Please vote and tell us what you want and why!! :D

http://www.enworld.org/showthread.php?t=142252

that's the thread where we nominated these adventures. Bascillay, I'm trying to get EN Wold to run the same adventure so we all have a common ground to talk aobut it. Many people have played in the first edition modules and are able to talk about theose through that experience, but not a lot of people seem to be running the same adventures in 3.5 so I'm trying to change that some. The idea is to vote on the one you woulkd like, and then no matter what comes up try to get it and run it or play in it in the next couple of months. So please vote for the one you want most.

The Temple of Mysteries - In Media Res by Monte Cook
Malhavoc Press
4th - 5th level (comes with 6 pregen characters)
$5 - PDF format

DCC 11: The Dragonfiend Pact by Chris Doyle
ENnie nominated for best Adventure this year
2nd level characters
Goodman Games, $2

Age of Worms 1: The Whispering Cairns by Erik Mona
Appears in Dungeon #124 as the First part of the new Dungeon Adventure Path.

Glacial Inferno
(7th level adventure, Dungeon #103)

Dungeon Issue #121, "The Styes" - a great adventure of 9th level.

Cooperative Dungeon 02 - Halls of Anarchy 7th level
 

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Our newest campaign just hit level 2, and is paused for about a week, enough time for me to read and digest DCC11 (DragonFiend Pact) in time to run it for our next session.
 

Well, I gotta vote for my own nomination, but wouldn't mind seeing the Styes either. I'd prefer Dragonfiend Pact to Whispering Cairn, though, as I might consider running it later as the start of a new campaign.
 

age of worms.

I'm running a campaign of Age of Worms - Whispering Cairn over on the dndonlinegames.com boards. It's going pretty well. These are awesome mods in this series, with a strong 1st Edition feel.

Oh, and I ran Dragonfiend pact - it's pretty dern good. Another 1e chameleon. Gives a nice little setting for a beginning party.
 

My vote is for Age of Worms 1: The Whispering Cairns. I've already played through DCC #11 as a player, and loved it, but I really want to run the Age of Worms game.
 



I voted for DCC11, since I want an excuse to find out just why it got that nomination. :)

I'm familiar with all three Dungeon modules, and they're all good. Not familiar with either of the other two, but wouldn't mind running them either.

The only one I'm not keen on doing is the Whispering Cairn, purely because I'm hoping one day to run the entire Adventure Path as a campaign, and don't really want to either have a huge gap, or repeat the adventure, even with another group (too many good adventures to ever run them all anyway). It is an excellent adventure, though.
 


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