I don't feel that I've misunderstood. You assert that the randomisation represents causal elements in the fiction that have not been detailed.Then you misunderstood. I was talking about the dice roll, about why the randomizer was there at all.
I think that that is true only for a small range of RPGing, and as per my post upthread (#308) even in those RPGs it's far from straightforward (because the ideal in those RPGs is that everything is detailed).






