Laurefindel
Legend
Well, it's already more precise than just plain "fantasy", but I agree that it's broad. I also agree that 5e is no longer medieval fantasy and since that edition is what's being discussed, I'll drop the whole thing and stop derailing.A definition that broad suggests a term that isn't much use to anyone. It sounds like what you mean by "medieval fantasy" is "no guns" and "you have to wear armor."
As for guns, I think Warhammer Fantasy makes a great use of guns in (medieval) fantasy, both mechanically and in-setting (though I'm admittedly less familiars with the most recent editions of WFRP). Personally, I like systems that treat firearms, early muzzle-loaded or otherwise, differently from simpler weapons. I'm pretty sure you participated in the thread i made about firearms being 'save-for-half-damage' weapons like a fireball spell and the like - i'd prefer having firearms be closer to magic than ranged weapons in D&D specifically.
Then, in modern or sci-fi settings where firearms and modern warfare are the norm, it's melee combat that i like having treated differently. I guess that I see melee combat and firearm-based ranged combat intrinsically different enough to warrant more than a reskin of archery.







