A character with the skirmish ability gets bonuses to damage and to AC after he moves 10 feet in a round. This usually rules out making a full attack, with a few exceptions, e.g. pounce, dervish dance.Tonguez said:What does Skirmish mean mechanically?
That seems a little harsh, given that I can build a Scout 4/Ranger 2/Highland Stalker 10/Dervish 4 with BAB +19 who can dervish dance twice a day to get seven attacks a round with bonus damage of +4d6 per attack and still get several other nifty abilities.ecliptic said:Nope.
I would say a Ranger would need to give up about everything he has.