The patient dwarf, having lured the reckless halfling into his reach, calls on his god for strength, and attempts to hew the halfling down.
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Time compression on. As long as the halfling doesn't get out of range of a 5' step, this'll just be a straightforward smash-n-bash. Interrupt if the halfling leaves melee, or attempts to perform any combat manuever (tumble, disarm, etc.).