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(LHHS) The Light Hearted Hack n' Slash Game (II)

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For Krindor

On the interior of the church, you can find that business is solemn, but graceful. Clerics and guards, Commoners and Nobles, pursuing their own goals all over the area silently. The air is often dry, cold, and clears up a stuffy or runny nose instantly. A few breaths can clear up congestion without anyone being the wiser about it.

The main temple floor, not used for anything other then decor and walking about, branches off into three large rectangular congregation room. Two stair-cases lead to the second floor, where a glass vaulted cieling looks out into the sky. Every now and then you can see the same three silver dragons fly over the roof, scanning over Allimon for trouble. They are rather famous, and you know that the Slate Brothers are three of the most well known and powerful dragons in the service of the Greater Church of Free Worship (this facility and it's derivatives).

The GCFW is a conglomerated pantheon of the Elves, Humans, and the Major Independant Dieties including Bahamut and Boccob along with St. Cuthbert and even We-Jas (from the Dieties and Demigods Pantheons). The GCFW is also allied with the Pharonic Panthoen's good half, and with allmost all of the Norse Gods. They have a vague conglomeration of roughly 150 Demi-Gods that live on earth, and although only a very slight number of dieties are evil in alignment -most of them are subdued.

It's the 3rd strongest known conglomeration of dieties in the campaign world, and the 5th strongest known organized group on the continent. Literally, they have the force to shape the world.

Among the many guests that you could parler with, the following individuals could have an arranged meeting with you -if you have good enough reason.

The Slate Brothers (3 Silver Dragons that have forsaken draconic greed because of their affection for one another - refusing to keep any more than they can use because they do not desire to bicker over it. Very Famous, rather intelligent -even for dragons.)

Khelon's Master - (can't find his name, i'll recover it some-time) a powerful and famous cleric devoted to the service of the most well aligned gods. The largest benefactor of the town's goodness.)

Ventarbrea - A Roguish Noble, seeking to earn his own divinity. He's trying to perform the most noble of deeds and purge evil from the troll-infested waters of the Bitter Coast Region (northern coast on the map), a powerful employer and master of the Lance.

Keri O' Gestalt - A young woman, on the rise as a prominant sorcerer. She's a Breton girl who knows Khelon, and seems to be rather wealthy, having a sum of money that far surpasses her clerical garb. She is a cleric, however she spends much time in meditation upon her own abilities.

Jane Saraphin - The Half-Celestial Breton Paladin in charge of the local Guard, somewhat famous, completely devout. She earned her current position by being part of a party that supposedly defeated something known as a "Night-Troll," but some accuse her of being ignorant of the actual creature she has named. Apparently the new incursions by the Temple of the Order of the Place of the Moon of the Sun claimed to have killed a completely different creature known as a "Night-Troll" so there is obviously someone misinformed about this particular beast. Her legend is that she defeated it on horse-back with a rather fine Mithral Lance that broke the armored plating of the creature, and that it's blood poured into the ocean where it must have died.
 

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OoC: Excactly what I was hoping for, thanks.

IC: Krindor walked around the church taking in the views and admiring the silvers as they flew over.
But she had to do more than just relax, the world won't rid itself of evil just by itself. She decided to head to see Jane Saraphin, head of the local guard and ask if they would like the help of an extra blade.
 

Krindor walked around the church taking in the views and admiring the silvers as they flew over.
But she had to do more than just relax, the world won't rid itself of evil just by itself. She decided to head to see Jane Saraphin, head of the local guard and ask if they would like the help of an extra blade.

The impressively ergonomic furnature layout in the lobby below the reserved quarters of Jane Saraphin makes use of Mauve, Red, Silver, and Beige heavily. The Soldier of Light (Prestige Class from Dieties and Demigods direclty associated to the chief diety Elishar) standing guard before the chambers of his liege greets you warmly, knowing fully your force. He quickly opens the doors for you and directs you to turn left into the hall and then take the second right.

The hallway is decorated with crystal, and three diamonds sit on a golden trimmed wooden table. It's laquered quite well, and seems to be engraved with many arcane-looking symbols. The carpet is mauve to red, not quite the most well formed kind. It's shaggy, and seems to be covered in dust.

You pass by a certain door, that appears cracked. It's not shut, obviously, and the interior looks pitch black. The air coming out doesn't smell like the rest of the facility. As you pass, you hear some archaic and pain-filled scream. This is all while on your way to visit the lady Jane.
 




"Dear gods and goddesses.."
Krindor is quite shocked to hear screams of pain in the church. She looks around to see if anybody else is around so she could of it.
 



That makes more sense...

Your a hallway and a room from your designated destination, and about a minutes back-track from the guard at the door.
 

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