jasin
Explorer
How many different abilities can we tie to Cha? With a bard 1/samurai
2/paladin 4/iaijutsu master, quite a few. Cha to saves, Cha to
initiative, Cha to attack via Snowflake Wardance, Cha to damage via
Divine Might, Cha to attack (again!) via smite evil, Cha to damage
(again, multiple times!) via strike from the Void... her AC sucks
though, with NPC equipment. Any way to get Cha to AC?
A (semi-tongue-in-cheek) background justifying such a weird multiclass
follows, and then the stat block for the character herself.
Born into a family with a long clerical tradition, just as the fires
were being kindled for the Night of Valour, Lianne was considered marked
for greatness in the Church of Morn. Morn's was a dying faith, and
idealist knight's fancy in a broken empire of cynics and squabbling
warlords... which made the disappointment all that more bitter when
Lianne showed a distinct lack of commitment, and pursued song, dance,
and wandering over the Disciplines of Morn.
She had become and accomplished performer, but nowhere close the hero
she was expected to be. The only sword she took up was the ceremonial
one used in the wardances she learned from the Icepeak tribes.
When she crossed east over the Inner Sea and into the Jade Empire, she
found a land much like her own, paying lip service to honour and
chivalry but bowing to raw might and gold. But she also found a man who
was different; an ancient swordsman, leading a life of altruism and
honour, and also a mastery of the sword regarded as an art form in
itself, not just a means to an end like in Lianne's homeland.
At first Lianne listened to the old man because she wanted to look as
good with a sword. Then she listened out of respect. Then she listened
because she knew the old man was right. He taught her the way of the
sword, and the way of the swordsman. She became disciplined and
determined, untiring in her fight against injustice at his side.
But the old man was very old, and one day he died, and his last words to
Lianne were: "Go home." So she went, a sadder and a wiser woman, ready
to take up the dark blue cloak of Morn's warriors that seemed too heavy
and to restictive before.
Over the years, Lianne has blended her exotic eastern sworsmanship and
her dedication to Morn into a unique personal style, and become one of
the foremost heroes of the land, Lianne Lightfoot, Lianne Lightbringer,
the Sword-dancer of Morn. Her uncanny luck and the deceptive swiftness
of her blade are equally legendary, and the commons flock to her
wherever she goes, whether it is just to see her perform one of her
sword dances, or to ask that same sword for protection against darkness.
Female human Brd1/Sam2/Pal4/Iai5; CR 12; Medium Humanoid (human); HD 1d6
+11d10+12 (78 hp); Init +12; Spd 30 ft; AC 18 (touch 12, flat-footed
16); BAB +11/+6/+1; Grap +13/+8/+3; Atk +15/+10/+5 melee (1d10+3/19-20,
+1 focus katana); S/R 5 ft/5 ft; SA Spells, countersong, fascinate, turn
undead 9/day, smite evil 1/day; SQ Bardic music, bardic knowledge,
inspire courage +1, aura of good, divine grace, lay on hands, aura of
courage, divine health, weapon finesse (katana), canny defense,
lightning blade; AL LG; SV Fort +16, Ref +17, Will +15; Str 14, Dex 14,
Con 12, Int 10, Wis 12, Cha 22.
Skills and Feats Bluff +11, Diplomacy +27, Iaijutsu Focus +21, Knowledge
(nobility & royalty) +5, Perform (dance) +16, Perform (sing) +12, Sense
Motive +6, Tumble +8, Combat Expertise, Divine Might, Exotic Weapon
Proficiency, Extra Music, Improved Initiative Quick-Draw, Snowflake
Wardance, Weapon Focus (katana).
Equipment +1 katana; +2 chain shirt; cloak of resistance +2; circlet of
charisma +4.
Bard Spells Known (2, save DC = 16 + spell level)
0--know direction, light, message, prestidigitation.
Paladin Spells Prepared (1, save DC = 11 + spell level)
1st--bless weapon.
2/paladin 4/iaijutsu master, quite a few. Cha to saves, Cha to
initiative, Cha to attack via Snowflake Wardance, Cha to damage via
Divine Might, Cha to attack (again!) via smite evil, Cha to damage
(again, multiple times!) via strike from the Void... her AC sucks
though, with NPC equipment. Any way to get Cha to AC?
A (semi-tongue-in-cheek) background justifying such a weird multiclass
follows, and then the stat block for the character herself.
Born into a family with a long clerical tradition, just as the fires
were being kindled for the Night of Valour, Lianne was considered marked
for greatness in the Church of Morn. Morn's was a dying faith, and
idealist knight's fancy in a broken empire of cynics and squabbling
warlords... which made the disappointment all that more bitter when
Lianne showed a distinct lack of commitment, and pursued song, dance,
and wandering over the Disciplines of Morn.
She had become and accomplished performer, but nowhere close the hero
she was expected to be. The only sword she took up was the ceremonial
one used in the wardances she learned from the Icepeak tribes.
When she crossed east over the Inner Sea and into the Jade Empire, she
found a land much like her own, paying lip service to honour and
chivalry but bowing to raw might and gold. But she also found a man who
was different; an ancient swordsman, leading a life of altruism and
honour, and also a mastery of the sword regarded as an art form in
itself, not just a means to an end like in Lianne's homeland.
At first Lianne listened to the old man because she wanted to look as
good with a sword. Then she listened out of respect. Then she listened
because she knew the old man was right. He taught her the way of the
sword, and the way of the swordsman. She became disciplined and
determined, untiring in her fight against injustice at his side.
But the old man was very old, and one day he died, and his last words to
Lianne were: "Go home." So she went, a sadder and a wiser woman, ready
to take up the dark blue cloak of Morn's warriors that seemed too heavy
and to restictive before.
Over the years, Lianne has blended her exotic eastern sworsmanship and
her dedication to Morn into a unique personal style, and become one of
the foremost heroes of the land, Lianne Lightfoot, Lianne Lightbringer,
the Sword-dancer of Morn. Her uncanny luck and the deceptive swiftness
of her blade are equally legendary, and the commons flock to her
wherever she goes, whether it is just to see her perform one of her
sword dances, or to ask that same sword for protection against darkness.
Female human Brd1/Sam2/Pal4/Iai5; CR 12; Medium Humanoid (human); HD 1d6
+11d10+12 (78 hp); Init +12; Spd 30 ft; AC 18 (touch 12, flat-footed
16); BAB +11/+6/+1; Grap +13/+8/+3; Atk +15/+10/+5 melee (1d10+3/19-20,
+1 focus katana); S/R 5 ft/5 ft; SA Spells, countersong, fascinate, turn
undead 9/day, smite evil 1/day; SQ Bardic music, bardic knowledge,
inspire courage +1, aura of good, divine grace, lay on hands, aura of
courage, divine health, weapon finesse (katana), canny defense,
lightning blade; AL LG; SV Fort +16, Ref +17, Will +15; Str 14, Dex 14,
Con 12, Int 10, Wis 12, Cha 22.
Skills and Feats Bluff +11, Diplomacy +27, Iaijutsu Focus +21, Knowledge
(nobility & royalty) +5, Perform (dance) +16, Perform (sing) +12, Sense
Motive +6, Tumble +8, Combat Expertise, Divine Might, Exotic Weapon
Proficiency, Extra Music, Improved Initiative Quick-Draw, Snowflake
Wardance, Weapon Focus (katana).
Equipment +1 katana; +2 chain shirt; cloak of resistance +2; circlet of
charisma +4.
Bard Spells Known (2, save DC = 16 + spell level)
0--know direction, light, message, prestidigitation.
Paladin Spells Prepared (1, save DC = 11 + spell level)
1st--bless weapon.