• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Life In Vein


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*Thusly confused, the party starts out toward the stone temple, eyes open for any hint of someone following them, very aware of any strange breeze or wind.*

*More than once you see birds in the air, hardly a uncommon occurance, but with the possibility that you're being watched, it's disconcerting. The feeling of eyes upon you is strong during your entire day's travel. The way is narrow and rough country, boulders, and cliffs litter the sides of the trail. It would be difficult, if not impossible to take a wagon overland, and nearly as bad with horses. Even walking in the rough country would be slow going at the very least. Despite the open sky above, the trail gives you an odd feeling of claustrophobia. If anyone is looking for you, they would only have to look along the trail.*

*As the day wears on, it is obvious that you will probably reach the temple by tomorrow, if that. However, in the late afternoon, something catches Soen's eye. For a minute he though there was a big eagle circling overhead. However, after squinting he realizes it isn't an eagle; it's a raven the size of an eagle.*
 

*Soen readies a dagger in one hand, just in case. He'll drop down and land among the party.*

"Look there", he points.

*If the raven doesn't come any closer, Soen will fly towards it to investigate.*
 

Following Soen's little arm up into the air, Pai stares intently at the raven for a moment before saying, "I wonder if it works for those who are trying to imprison the wind spirits. Best be ready in case it is, cause we are sitting ducks out here." He draws his crossbow and loads a bolt just in case the bird gets more curious.
 

*The raven does not get any closer, and Soen starts to fly up. But after a moment or two of pondering, Pai suddenly realizes what that eagle-sized raven is. It's a witchraven, and intelligent bird that is often the companion of witches. While it can make a witch more powerful, it is also capable of paralyzing and cursing its enemies on its own. And Soen is flying toward it right now. Eryic would realize it almost at the same instant, and start to call toward the spryte.*
 

"Soen," the young witches voice hisses impatiently, "Get back here. That's a witchraven, and we don't know whose it could be."

Eryic's ragged robes whip in an artificial wind as a shimmer greatsword of air materializes in his hands. For the moment it emanates a soft breeze, fluttering through the dust and the young man's scraggily hair as he holds it at the ready, a calm breeze that sometimes comes before the raging storm.
 

*Matzerath shrugs, loosening his bow from his shoulder and sighting the raven, estimating range and wind speed. "Do we have any friends among the witches? I'm not thinking that anyone out here is going to be happy to see us at this point, at least no one that's made out of flesh and blood." *He cocks his head, considering* "Maybe it hasn't seen us." *His sardonic grin is easy to read, even on his reptilian features.*
 

Pai stares at the bird for a moment before calling out to Soen, "Not so fast Soen, we dont know if its friend or foe but it is dangerous regardless." To the Eryic, "Perhaps it is a boon though as opposed to a bane. Is there any way that you could call to it?"
 


*The witchraven, seeing you all stop, circles around and lands on the road, ten feet from the party. It nods its head at you once.*

"Well then, ask your questions before one of you decides to shoot me," it caws, sounding derisive.
 

Into the Woods

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