Can people start listing all of the ways in which nonlethal damage can occur?
My group is currently doing a lot of adventures in a city where we do not necessarily want to seriously harm people who might get in our way (e.g. servants, guards, etc.). Unfortunately, there are not that many ways to do nonlethal damage in DND.
The four obvious ways seem to be:
1) Grappling, but grappling tends to take a lot of rounds per opponent to be successful and results in an Attack of Opportunity to prevent it if you do not have Improved Grapple.
2) An unarmed strike, but unarmed strikes also tend to take a lot of rounds per opponent to be successful and results in an Attack of Opportunity if you do not have Improved Unarmed Strike.
3) Using a lethal melee weapon, but they are at -4 to hit for nonlethal damage.
4) Using a sap, but this is a martial weapon (hence, are at -4 for many classes to use) that does simple weapon damage.
Are there spells that do nonlethal damage (cannot think of one off the top of my head, charms and holds do not actually knock an opponent out for the duration)?
It's as if the game is purposely created to encourage PCs to kill opponents and never just knock them out.
My group is currently doing a lot of adventures in a city where we do not necessarily want to seriously harm people who might get in our way (e.g. servants, guards, etc.). Unfortunately, there are not that many ways to do nonlethal damage in DND.
The four obvious ways seem to be:
1) Grappling, but grappling tends to take a lot of rounds per opponent to be successful and results in an Attack of Opportunity to prevent it if you do not have Improved Grapple.
2) An unarmed strike, but unarmed strikes also tend to take a lot of rounds per opponent to be successful and results in an Attack of Opportunity if you do not have Improved Unarmed Strike.
3) Using a lethal melee weapon, but they are at -4 to hit for nonlethal damage.
4) Using a sap, but this is a martial weapon (hence, are at -4 for many classes to use) that does simple weapon damage.
Are there spells that do nonlethal damage (cannot think of one off the top of my head, charms and holds do not actually knock an opponent out for the duration)?
It's as if the game is purposely created to encourage PCs to kill opponents and never just knock them out.