5.5E Little changes for 5.5


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Lyxen

Great Old One
an update and evolution with changes is what?

Just minor changes, just reintegrating updates from the books since the three core books came out. Have they said it would be a new edition ? Or even a new sub-edition ? Once more, thinking that they will kill the golden goose by requiring all these people out there to buy a new sub-edition is being in dreamland.
 


Horwath

Hero
several classes need a good overhaul.
In order of need:

Monks,
Artificers,
Rogues,
Rangers,
Fighters,
Barbarians,
Sorcerers,
Warlocks,

rest are more or less ok or need minor tweaks(scaling of wildshape) or huge nerf bats(looking at you Twilight cleric).

Feats need a good clean up. You have 10 or 15 or so feats that compete with +2 to primary ability. Rest are either below that or not even worth considering more than 2 seconds about them.

Also, all character have to get one feat at level 1, and please take this option of; "feats optional" and throw it in the trash with current 70% of feats.

Add option for classes with armor to trade a level or two of armor proficiency for extra class skill or two. I am hard pressed to imagine an elven fighter even training with heavy armor let alone using one.(exceptions can happen ofc.)
 

HammerMan

Legend
Just minor changes, just reintegrating updates from the books since the three core books came out. Have they said it would be a new edition ? Or even a new sub-edition ? Once more, thinking that they will kill the golden goose by requiring all these people out there to buy a new sub-edition is being in dreamland.
they never announced essentials as a new edition, and it was 100% backwards compatible but we count that as a mid break on 4e.

back in 2e skills and power combat and tactics and (i need to look to see what the third book was) was called 3e back in the 90s and now many see it as a midedition shift.

So by your count the only mid edittion is 3.5
 

Blue

Ravenous Bugblatter Beast of Traal
I would like "5.5" to be exactly as they described it: fully compatible. So anything new is additive, nothing changed.

EDIT: This is what 4e Essentials did, after lessons learned with 3.5. It didn't invalidate or require changes to any existing character nor to any existing adventure.
 
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Blue

Ravenous Bugblatter Beast of Traal
that would be a nightmare for me if nothing changed.
Then I hope it's a nightmare for you. Not because of any personal animus, but because it's a well loved and well selling edition that a ".5" edition won't make enough changes to solve the big problems (like the mismatch in encounters-per-day expectations), so I'd rather not a nitpicking little set of changes that is close enough that I need to double check everything in case it's one of those small things that was changed. I had a 5e DM who kept investing 3.x-isms into the game as he was unlearning and relearning, and it will be a heck of a lot worse for every existing player to go from something really close instead of something further away from 5e. So many "I'm pretty sure that's how the rule is" that it's hard to unlearn.

Small change is my worst fear for the anniversary edition.
 

HammerMan

Legend
Then I hope it's a nightmare for you. Not because of any personal animus, but because it's a well loved and well selling edition that a ".5" edition won't make enough changes to solve the big problems (like the mismatch in encounters-per-day expectations),
funny, but I agree... I don't know if it was here or on another thread but I said one of my big disappointment was that it WASN'T an announcement of 6e with a full ground up rewrite.


I'd rather not a nitpicking little set of changes that is close enough that I need to double check everything in case it's one of those small things that was changed. I had a 5e DM who kept investing 3.x-isms into the game as he was unlearning and relearning, and it will be a heck of a lot worse for every existing player to go from something really close instead of something further away from 5e. So many "I'm pretty sure that's how the rule is" that it's hard to unlearn.

Small change is my worst fear for the anniversary edition.
I am hopeing for big changes but will take small ones as long as they are good ones.
 

FitzTheRuke

Legend
I think people’s hopes for the anniversary core books are way too high. I don’t expect much will be changing beyond changing races/ancestries to fit the new model and incorporating optional rules from later supplements directly into the core rules.

Yup. They might make the Ranger be closer to the UA one than the PHB one (and in particular give the Beastmaster a choice of three companion stat-blocks). That sort of thing. Not much else.
 

GMMichael

Guide of Modos
With the announcement of 5.5, what are some of the minor changes you would like to see?
Rulings, not rules. So...
6) Clean up the rules for stealth and hiding.
This. And get rid of Opportunity Attacks. And Reactions.

Ooh, ooh! And a fully-built level 1 character for each class. So I don't have to spend 2 hours making my next character... on that note, get rid of Death Saves too. Lameness.
 




HammerMan

Legend
My ninth printing PHB has updates, additions, and corrections compared to my first printing copy. Would that be 5.9e, then?
no, but changing the entire concept of race would most likely be a big deal...

again the 4e system never got a 1/2 edition by your way because the essentials books were all additive instead of replacing.
 




GreyLord

Legend
Remove language about feats being optional.
Not everyone likes to play with feats.

Feats being optional I think works better for the majority.

I feel that there are those who are highly invested in the hobby that are loud and make it seem as if everyone uses them, but I tend to think that there are MANY who do not.

I think the game loses more if they make them mandatory rather than keeping them optional...

Personal feelings on the matter (and as one who does not use feats generally, or restricts them to certain classes).
 

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