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Little Known Rules of D&D

aland

First Post
"If you choose to equip a monster with gear, use its ECL as its character level for purposes of determining how much equipment it can purchase."

So this statement quoted from SRD is completely wrong?

Maybe this would be better, there should be some kind of errata, though.

A lv 4 adept kobold still has a CR of 1, anyway.
 
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Hypersmurf

Moderatarrrrh...
aland said:
"If you choose to equip a monster with gear, use its ECL as its character level for purposes of determining how much equipment it can purchase."

So this statement quoted from SRD is completely wrong?

Note that mvincent allows there is a contradiction between the DMG and MM, and refers you to discussion on the matter...

-Hyp.
 

Asmor

First Post
See, I would just equip it by its CR, with the understanding that all its loot belongs to the PCs when it's beaten, and that's their reward for beating a CR X encounter.
 

Aleolus

First Post
But what if some of their gear breaks or gets destroyed during the encounter? That would drop the amount of treasure they get!
 

mvincent

Explorer
aland said:
So this statement quoted from SRD is completely wrong?
Yup. It's an error (which of course still makes it good for "little know rules" fodder, so thank you for presenting it here :)).
 
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aland

First Post
However, a lv4 adept kobold(CR 1) would still get the gear proper for a character level 4 Npc,right?
 
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Hypersmurf

Moderatarrrrh...
Aleolus said:
But what if some of their gear breaks or gets destroyed during the encounter? That would drop the amount of treasure they get!

Grr. We fought some duergar the other day. One of them chucked a bead from a Necklace of Fireballs at us, and our first thought was "Stop using our loot!"

Later, another one chucked a crystal from an Icy Strand of the North - to our credit, our first thought wasn't about the loot, but the fact that it took two of our PCs to -10...

-Hyp.
 

aland

First Post
Speaking of Necklace of Fireball, I remember, till now, vividly, that in one campaign, we put THREE Necklaces of Fireball(all of which were loots from previous encounters, rolled by the DM) on the PAL, just to save the money of a Bag of Holding. Later in one encounter, one enemy shot a fireball, and she failed all three saves...Since that time Bag of Holding had became increasingly popular among the PCs...
 

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